forked from LeenkxTeam/LNXSDK
		
	
		
			
				
	
	
		
			147 lines
		
	
	
		
			4.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			147 lines
		
	
	
		
			4.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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| Bullet Continuous Collision Detection and Physics Library
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| Copyright (c) 2003-2009 Erwin Coumans  http://bulletphysics.org
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| 
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| This software is provided 'as-is', without any express or implied warranty.
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| In no event will the authors be held liable for any damages arising from the use of this software.
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| Permission is granted to anyone to use this software for any purpose, 
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| including commercial applications, and to alter it and redistribute it freely, 
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| subject to the following restrictions:
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| 
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| 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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| 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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| 3. This notice may not be removed or altered from any source distribution.
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| */
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| 
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| #include "btConeShape.h"
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| 
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| 
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| 
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| btConeShape::btConeShape (btScalar radius,btScalar height): btConvexInternalShape (),
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| m_radius (radius),
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| m_height(height)
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| {
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| 	m_shapeType = CONE_SHAPE_PROXYTYPE;
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| 	setConeUpIndex(1);
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| 	btVector3 halfExtents;
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| 	m_sinAngle = (m_radius / btSqrt(m_radius * m_radius + m_height * m_height));
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| }
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| 
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| btConeShapeZ::btConeShapeZ (btScalar radius,btScalar height):
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| btConeShape(radius,height)
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| {
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| 	setConeUpIndex(2);
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| }
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| 
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| btConeShapeX::btConeShapeX (btScalar radius,btScalar height):
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| btConeShape(radius,height)
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| {
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| 	setConeUpIndex(0);
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| }
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| 
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| ///choose upAxis index
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| void	btConeShape::setConeUpIndex(int upIndex)
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| {
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| 	switch (upIndex)
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| 	{
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| 	case 0:
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| 			m_coneIndices[0] = 1;
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| 			m_coneIndices[1] = 0;
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| 			m_coneIndices[2] = 2;
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| 		break;
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| 	case 1:
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| 			m_coneIndices[0] = 0;
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| 			m_coneIndices[1] = 1;
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| 			m_coneIndices[2] = 2;
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| 		break;
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| 	case 2:
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| 			m_coneIndices[0] = 0;
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| 			m_coneIndices[1] = 2;
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| 			m_coneIndices[2] = 1;
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| 		break;
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| 	default:
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| 		btAssert(0);
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| 	};
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| 	
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| 	m_implicitShapeDimensions[m_coneIndices[0]] = m_radius;
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| 	m_implicitShapeDimensions[m_coneIndices[1]] = m_height;
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| 	m_implicitShapeDimensions[m_coneIndices[2]] = m_radius;
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| }
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| 
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| btVector3 btConeShape::coneLocalSupport(const btVector3& v) const
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| {
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| 	
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| 	btScalar halfHeight = m_height * btScalar(0.5);
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| 
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|  if (v[m_coneIndices[1]] > v.length() * m_sinAngle)
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|  {
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| 	btVector3 tmp;
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| 
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| 	tmp[m_coneIndices[0]] = btScalar(0.);
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| 	tmp[m_coneIndices[1]] = halfHeight;
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| 	tmp[m_coneIndices[2]] = btScalar(0.);
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| 	return tmp;
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|  }
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|   else {
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|     btScalar s = btSqrt(v[m_coneIndices[0]] * v[m_coneIndices[0]] + v[m_coneIndices[2]] * v[m_coneIndices[2]]);
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|     if (s > SIMD_EPSILON) {
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|       btScalar d = m_radius / s;
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| 	  btVector3 tmp;
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| 	  tmp[m_coneIndices[0]] = v[m_coneIndices[0]] * d;
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| 	  tmp[m_coneIndices[1]] = -halfHeight;
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| 	  tmp[m_coneIndices[2]] = v[m_coneIndices[2]] * d;
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| 	  return tmp;
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|     }
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|     else  {
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| 		btVector3 tmp;
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| 		tmp[m_coneIndices[0]] = btScalar(0.);
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| 		tmp[m_coneIndices[1]] = -halfHeight;
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| 		tmp[m_coneIndices[2]] = btScalar(0.);
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| 		return tmp;
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| 	}
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|   }
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| 
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| }
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| 
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| btVector3	btConeShape::localGetSupportingVertexWithoutMargin(const btVector3& vec) const
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| {
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| 		return coneLocalSupport(vec);
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| }
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| 
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| void	btConeShape::batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const
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| {
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| 	for (int i=0;i<numVectors;i++)
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| 	{
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| 		const btVector3& vec = vectors[i];
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| 		supportVerticesOut[i] = coneLocalSupport(vec);
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| 	}
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| }
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| 
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| 
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| btVector3	btConeShape::localGetSupportingVertex(const btVector3& vec)  const
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| {
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| 	btVector3 supVertex = coneLocalSupport(vec);
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| 	if ( getMargin()!=btScalar(0.) )
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| 	{
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| 		btVector3 vecnorm = vec;
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| 		if (vecnorm .length2() < (SIMD_EPSILON*SIMD_EPSILON))
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| 		{
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| 			vecnorm.setValue(btScalar(-1.),btScalar(-1.),btScalar(-1.));
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| 		} 
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| 		vecnorm.normalize();
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| 		supVertex+= getMargin() * vecnorm;
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| 	}
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| 	return supVertex;
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| }
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| 
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| 
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| void	btConeShape::setLocalScaling(const btVector3& scaling)
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| {
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| 	int axis = m_coneIndices[1];
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| 	int r1 = m_coneIndices[0];
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| 	int r2 = m_coneIndices[2];
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| 	m_height *= scaling[axis] / m_localScaling[axis];
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| 	m_radius *= (scaling[r1] / m_localScaling[r1] + scaling[r2] / m_localScaling[r2]) / 2;
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| 	m_sinAngle = (m_radius / btSqrt(m_radius * m_radius + m_height * m_height));
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| 	btConvexInternalShape::setLocalScaling(scaling);
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| } |