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	Add leenkx/Sources/leenkx/logicnode/GetAudioPositionNode.hx
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								leenkx/Sources/leenkx/logicnode/GetAudioPositionNode.hx
									
									
									
									
									
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								leenkx/Sources/leenkx/logicnode/GetAudioPositionNode.hx
									
									
									
									
									
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package leenkx.logicnode;
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import aura.Aura;
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import aura.Types;
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class GetAudioPositionNode extends LogicNode {
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	public function new(tree: LogicTree) {
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		super(tree);
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	}
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	override function get(from: Int): Dynamic {
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		var audio = inputs[0].get();
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		if (audio == null || audio.channel == null) return 0.0;
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		return audio.channel.floatPosition / audio.channel.sampleRate;
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	}
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}
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