forked from LeenkxTeam/LNXSDK
		
	t3du - Camera Render Filter
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								leenkx/Sources/leenkx/logicnode/GetCameraRenderFilterNode.hx
									
									
									
									
									
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										19
									
								
								leenkx/Sources/leenkx/logicnode/GetCameraRenderFilterNode.hx
									
									
									
									
									
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package leenkx.logicnode;
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import iron.object.MeshObject;
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import iron.object.CameraObject;
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class GetCameraRenderFilterNode extends LogicNode {
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	public function new(tree: LogicTree) {
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		super(tree);
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	}
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	override function get(from: Int): Dynamic {
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		var mo: MeshObject = cast inputs[0].get();
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		if (mo == null) return null;
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		return mo.cameraList;
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	}
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}
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