This commit is contained in:
Onek8 2025-03-25 07:28:02 +01:00
parent 298161cf39
commit 06ef1ceb66
3 changed files with 7 additions and 7 deletions

View File

@ -4,15 +4,15 @@ package;
class Main {
public static inline var projectName = 'PuzzlePocalypse';
public static inline var projectVersion = '1.0.4';
public static inline var projectPackage = 'arm';
public static inline var projectPackage = 'lnx';
public static function main() {
iron.object.BoneAnimation.skinMaxBones = 8;
iron.object.LightObject.cascadeCount = 4;
iron.object.LightObject.cascadeSplitFactor = 0.800000011920929;
armory.system.Starter.numAssets = 17;
armory.system.Starter.drawLoading = armory.trait.internal.LoadingScreen.render;
armory.system.Starter.main(
leenkx.system.Starter.numAssets = 17;
leenkx.system.Starter.drawLoading = armory.trait.internal.LoadingScreen.render;
leenkx.system.Starter.main(
'Scene',
0,
true,
@ -22,7 +22,7 @@ class Main {
1080,
1,
true,
armory.renderpath.RenderPathCreator.get
leenkx.renderpath.RenderPathCreator.get
);
}
}

View File

@ -1,4 +1,4 @@
package arm;
package lnx;
class Game extends iron.Trait {
public function new() {

View File

@ -1,4 +1,4 @@
package arm;
package lnx;
/**
* This adds the correct css styling for a nice automatic full screen html5