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Haxe
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2025-01-22 16:18:30 +01:00
package kha;
import haxe.io.Bytes;
import kha.graphics4.TextureFormat;
import kha.graphics4.DepthStencilFormat;
import kha.graphics4.Usage;
import kha.js.EmptyGraphics1;
import kha.js.EmptyGraphics2;
import kha.js.EmptyGraphics4;
class Image implements Canvas implements Resource {
var w: Int;
var h: Int;
var graphics1: EmptyGraphics1;
var graphics2: EmptyGraphics2;
var graphics4: EmptyGraphics4;
var bytes: Bytes;
var myFormat: TextureFormat;
public function new(width: Int, height: Int, format: TextureFormat) {
w = width;
h = height;
var bytesPerPixel = 4;
if (format != null && format == TextureFormat.L8)
bytesPerPixel = 1;
myFormat = format;
bytes = Bytes.alloc(width * height * bytesPerPixel);
graphics1 = new EmptyGraphics1(w, h);
graphics2 = new EmptyGraphics2(w, h);
graphics4 = new EmptyGraphics4(w, h);
}
public static function create(width: Int, height: Int, format: TextureFormat = null, usage: Usage = null, readable: Bool = false): Image {
return new Image(width, height, format);
}
public static function create3D(width: Int, height: Int, depth: Int, format: TextureFormat = null, usage: Usage = null, readable: Bool = false): Image {
return null;
}
public static function createRenderTarget(width: Int, height: Int, format: TextureFormat = null,
depthStencil: DepthStencilFormat = DepthStencilFormat.NoDepthAndStencil, antiAliasingSamples: Int = 1): Image {
return new Image(width, height, format);
}
public static function fromBytes(bytes: Bytes, width: Int, height: Int, format: TextureFormat = null, usage: Usage = null, readable: Bool = false): Image {
return null;
}
public static function fromBytes3D(bytes: Bytes, width: Int, height: Int, depth: Int, format: TextureFormat = null, usage: Usage = null,
readable: Bool = false): Image {
return null;
}
public static var maxSize(get, never): Int;
static function get_maxSize(): Int {
return 1024 * 4;
}
public static var nonPow2Supported(get, never): Bool;
static function get_nonPow2Supported(): Bool {
return false;
}
public static function renderTargetsInvertedY(): Bool {
return false;
}
public function isOpaque(x: Int, y: Int): Bool {
return false;
}
public function at(x: Int, y: Int): Color {
return 0;
}
public function unload(): Void {}
public function lock(level: Int = 0): Bytes {
return bytes;
}
public function unlock(): Void {}
public function getPixels(): Bytes {
return null;
}
public function generateMipmaps(levels: Int): Void {}
public function setMipmaps(mipmaps: Array<Image>): Void {}
public function setDepthStencilFrom(image: Image): Void {}
public function clear(x: Int, y: Int, z: Int, width: Int, height: Int, depth: Int, color: Color): Void {}
public var width(get, never): Int;
function get_width(): Int {
return w;
}
public var height(get, never): Int;
function get_height(): Int {
return h;
}
public var depth(get, never): Int;
function get_depth(): Int {
return 1;
}
public var format(get, never): TextureFormat;
function get_format(): TextureFormat {
return myFormat;
}
public var realWidth(get, never): Int;
function get_realWidth(): Int {
return w;
}
public var realHeight(get, never): Int;
function get_realHeight(): Int {
return h;
}
public var g1(get, never): kha.graphics1.Graphics;
function get_g1(): kha.graphics1.Graphics {
return graphics1;
}
public var g2(get, never): kha.graphics2.Graphics;
function get_g2(): kha.graphics2.Graphics {
return graphics2;
}
public var g4(get, never): kha.graphics4.Graphics;
function get_g4(): kha.graphics4.Graphics {
return graphics4;
}
}