153 lines
3.7 KiB
Haxe
153 lines
3.7 KiB
Haxe
package kha;
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import haxe.io.Bytes;
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import kha.graphics4.TextureFormat;
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import kha.graphics4.DepthStencilFormat;
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import kha.graphics4.Usage;
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import kha.js.EmptyGraphics1;
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import kha.js.EmptyGraphics2;
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import kha.js.EmptyGraphics4;
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class Image implements Canvas implements Resource {
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var w: Int;
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var h: Int;
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var graphics1: EmptyGraphics1;
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var graphics2: EmptyGraphics2;
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var graphics4: EmptyGraphics4;
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var bytes: Bytes;
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var myFormat: TextureFormat;
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public function new(width: Int, height: Int, format: TextureFormat) {
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w = width;
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h = height;
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var bytesPerPixel = 4;
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if (format != null && format == TextureFormat.L8)
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bytesPerPixel = 1;
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myFormat = format;
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bytes = Bytes.alloc(width * height * bytesPerPixel);
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graphics1 = new EmptyGraphics1(w, h);
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graphics2 = new EmptyGraphics2(w, h);
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graphics4 = new EmptyGraphics4(w, h);
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}
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public static function create(width: Int, height: Int, format: TextureFormat = null, usage: Usage = null, readable: Bool = false): Image {
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return new Image(width, height, format);
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}
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public static function create3D(width: Int, height: Int, depth: Int, format: TextureFormat = null, usage: Usage = null, readable: Bool = false): Image {
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return null;
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}
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public static function createRenderTarget(width: Int, height: Int, format: TextureFormat = null,
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depthStencil: DepthStencilFormat = DepthStencilFormat.NoDepthAndStencil, antiAliasingSamples: Int = 1): Image {
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return new Image(width, height, format);
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}
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public static function fromBytes(bytes: Bytes, width: Int, height: Int, format: TextureFormat = null, usage: Usage = null, readable: Bool = false): Image {
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return null;
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}
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public static function fromBytes3D(bytes: Bytes, width: Int, height: Int, depth: Int, format: TextureFormat = null, usage: Usage = null,
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readable: Bool = false): Image {
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return null;
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}
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public static var maxSize(get, never): Int;
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static function get_maxSize(): Int {
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return 1024 * 4;
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}
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public static var nonPow2Supported(get, never): Bool;
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static function get_nonPow2Supported(): Bool {
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return false;
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}
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public static function renderTargetsInvertedY(): Bool {
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return false;
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}
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public function isOpaque(x: Int, y: Int): Bool {
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return false;
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}
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public function at(x: Int, y: Int): Color {
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return 0;
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}
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public function unload(): Void {}
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public function lock(level: Int = 0): Bytes {
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return bytes;
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}
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public function unlock(): Void {}
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public function getPixels(): Bytes {
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return null;
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}
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public function generateMipmaps(levels: Int): Void {}
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public function setMipmaps(mipmaps: Array<Image>): Void {}
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public function setDepthStencilFrom(image: Image): Void {}
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public function clear(x: Int, y: Int, z: Int, width: Int, height: Int, depth: Int, color: Color): Void {}
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public var width(get, never): Int;
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function get_width(): Int {
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return w;
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}
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public var height(get, never): Int;
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function get_height(): Int {
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return h;
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}
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public var depth(get, never): Int;
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function get_depth(): Int {
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return 1;
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}
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public var format(get, never): TextureFormat;
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function get_format(): TextureFormat {
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return myFormat;
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}
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public var realWidth(get, never): Int;
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function get_realWidth(): Int {
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return w;
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}
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public var realHeight(get, never): Int;
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function get_realHeight(): Int {
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return h;
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}
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public var g1(get, never): kha.graphics1.Graphics;
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function get_g1(): kha.graphics1.Graphics {
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return graphics1;
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}
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public var g2(get, never): kha.graphics2.Graphics;
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function get_g2(): kha.graphics2.Graphics {
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return graphics2;
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}
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public var g4(get, never): kha.graphics4.Graphics;
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function get_g4(): kha.graphics4.Graphics {
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return graphics4;
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}
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}
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