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/*
* Copyright (C)2005-2019 Haxe Foundation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
// This file is generated from mozilla\AudioContext.webidl. Do not edit!
package js.html.audio;
import js.lib.Promise;
/**
The `AudioContext` interface represents an audio-processing graph built from audio modules linked together, each represented by an `AudioNode`.
Documentation [AudioContext](https://developer.mozilla.org/en-US/docs/Web/API/AudioContext) by [Mozilla Contributors](https://developer.mozilla.org/en-US/docs/Web/API/AudioContext$history), licensed under [CC-BY-SA 2.5](https://creativecommons.org/licenses/by-sa/2.5/).
@see <https://developer.mozilla.org/en-US/docs/Web/API/AudioContext>
**/
@:native("AudioContext")
extern class AudioContext extends BaseAudioContext {
/** @throws DOMError */
function new( ?contextOptions : AudioContextOptions ) : Void;
/**
Suspends the progression of time in the audio context, temporarily halting audio hardware access and reducing CPU/battery usage in the process.
@throws DOMError
**/
function suspend() : Promise<Void>;
/**
Closes the audio context, releasing any system audio resources that it uses.
@throws DOMError
**/
function close() : Promise<Void>;
/**
Creates a `MediaElementAudioSourceNode` associated with an `HTMLMediaElement`. This can be used to play and manipulate audio from `video` or `audio` elements.
@throws DOMError
**/
function createMediaElementSource( mediaElement : js.html.MediaElement ) : MediaElementAudioSourceNode;
/**
Creates a `MediaStreamAudioSourceNode` associated with a `MediaStream` representing an audio stream which may come from the local computer microphone or other sources.
@throws DOMError
**/
function createMediaStreamSource( mediaStream : js.html.MediaStream ) : MediaStreamAudioSourceNode;
/**
Creates a `MediaStreamAudioDestinationNode` associated with a `MediaStream` representing an audio stream which may be stored in a local file or sent to another computer.
@throws DOMError
**/
function createMediaStreamDestination() : MediaStreamAudioDestinationNode;
}