LNXSDK/Kha/Kinc/Sources/kinc/graphics4/texturearray.h

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2025-01-22 16:18:30 +01:00
#pragma once
#include <kinc/global.h>
#include "texture.h"
#include <kinc/backend/graphics4/texturearray.h>
/*! \file texturearray.h
\brief Provides functions for creating and destroying texture-arrays.
*/
#ifdef __cplusplus
extern "C" {
#endif
typedef struct kinc_g4_texture_array {
kinc_g4_texture_array_impl_t impl;
} kinc_g4_texture_array_t;
/// <summary>
/// Allocates and initializes a texture-array based on an array of images.
/// </summary>
/// <param name="array">The texture-array to initialize</param>
/// <param name="images">The images to assign to the texture-array</param>
/// <param name="count">The number of images</param>
KINC_FUNC void kinc_g4_texture_array_init(kinc_g4_texture_array_t *array, kinc_image_t *images, int count);
/// <summary>
/// Deallocates and destroys a texture-array
/// </summary>
/// <param name="array">The texture-array to destroy</param>
KINC_FUNC void kinc_g4_texture_array_destroy(kinc_g4_texture_array_t *array);
#ifdef __cplusplus
}
#endif