108 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
		
		
			
		
	
	
			108 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
|  | /*
 | ||
|  | Bullet Continuous Collision Detection and Physics Library | ||
|  | Copyright (c) 2003-2009 Erwin Coumans  http://bulletphysics.org
 | ||
|  | 
 | ||
|  | This software is provided 'as-is', without any express or implied warranty. | ||
|  | In no event will the authors be held liable for any damages arising from the use of this software. | ||
|  | Permission is granted to anyone to use this software for any purpose,  | ||
|  | including commercial applications, and to alter it and redistribute it freely,  | ||
|  | subject to the following restrictions: | ||
|  | 
 | ||
|  | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | ||
|  | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | ||
|  | 3. This notice may not be removed or altered from any source distribution. | ||
|  | */ | ||
|  | 
 | ||
|  | #include "btStaticPlaneShape.h"
 | ||
|  | 
 | ||
|  | #include "LinearMath/btTransformUtil.h"
 | ||
|  | 
 | ||
|  | 
 | ||
|  | btStaticPlaneShape::btStaticPlaneShape(const btVector3& planeNormal,btScalar planeConstant) | ||
|  | : btConcaveShape (), m_planeNormal(planeNormal.normalized()), | ||
|  | m_planeConstant(planeConstant), | ||
|  | m_localScaling(btScalar(1.),btScalar(1.),btScalar(1.)) | ||
|  | { | ||
|  | 	m_shapeType = STATIC_PLANE_PROXYTYPE; | ||
|  | 	//	btAssert( btFuzzyZero(m_planeNormal.length() - btScalar(1.)) );
 | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | btStaticPlaneShape::~btStaticPlaneShape() | ||
|  | { | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | 
 | ||
|  | void btStaticPlaneShape::getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const | ||
|  | { | ||
|  | 	(void)t; | ||
|  | 	/*
 | ||
|  | 	btVector3 infvec (btScalar(BT_LARGE_FLOAT),btScalar(BT_LARGE_FLOAT),btScalar(BT_LARGE_FLOAT)); | ||
|  | 
 | ||
|  | 	btVector3 center = m_planeNormal*m_planeConstant; | ||
|  | 	aabbMin = center + infvec*m_planeNormal; | ||
|  | 	aabbMax = aabbMin; | ||
|  | 	aabbMin.setMin(center - infvec*m_planeNormal); | ||
|  | 	aabbMax.setMax(center - infvec*m_planeNormal);  | ||
|  | 	*/ | ||
|  | 
 | ||
|  | 	aabbMin.setValue(btScalar(-BT_LARGE_FLOAT),btScalar(-BT_LARGE_FLOAT),btScalar(-BT_LARGE_FLOAT)); | ||
|  | 	aabbMax.setValue(btScalar(BT_LARGE_FLOAT),btScalar(BT_LARGE_FLOAT),btScalar(BT_LARGE_FLOAT)); | ||
|  | 
 | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | 
 | ||
|  | 
 | ||
|  | void	btStaticPlaneShape::processAllTriangles(btTriangleCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const | ||
|  | { | ||
|  | 
 | ||
|  | 	btVector3 halfExtents = (aabbMax - aabbMin) * btScalar(0.5); | ||
|  | 	btScalar radius = halfExtents.length(); | ||
|  | 	btVector3 center = (aabbMax + aabbMin) * btScalar(0.5); | ||
|  | 	 | ||
|  | 	//this is where the triangles are generated, given AABB and plane equation (normal/constant)
 | ||
|  | 
 | ||
|  | 	btVector3 tangentDir0,tangentDir1; | ||
|  | 
 | ||
|  | 	//tangentDir0/tangentDir1 can be precalculated
 | ||
|  | 	btPlaneSpace1(m_planeNormal,tangentDir0,tangentDir1); | ||
|  | 
 | ||
|  | 	btVector3 supVertex0,supVertex1; | ||
|  | 
 | ||
|  | 	btVector3 projectedCenter = center - (m_planeNormal.dot(center) - m_planeConstant)*m_planeNormal; | ||
|  | 	 | ||
|  | 	btVector3 triangle[3]; | ||
|  | 	triangle[0] = projectedCenter + tangentDir0*radius + tangentDir1*radius; | ||
|  | 	triangle[1] = projectedCenter + tangentDir0*radius - tangentDir1*radius; | ||
|  | 	triangle[2] = projectedCenter - tangentDir0*radius - tangentDir1*radius; | ||
|  | 
 | ||
|  | 	callback->processTriangle(triangle,0,0); | ||
|  | 
 | ||
|  | 	triangle[0] = projectedCenter - tangentDir0*radius - tangentDir1*radius; | ||
|  | 	triangle[1] = projectedCenter - tangentDir0*radius + tangentDir1*radius; | ||
|  | 	triangle[2] = projectedCenter + tangentDir0*radius + tangentDir1*radius; | ||
|  | 
 | ||
|  | 	callback->processTriangle(triangle,0,1); | ||
|  | 
 | ||
|  | } | ||
|  | 
 | ||
|  | void	btStaticPlaneShape::calculateLocalInertia(btScalar mass,btVector3& inertia) const | ||
|  | { | ||
|  | 	(void)mass; | ||
|  | 
 | ||
|  | 	//moving concave objects not supported
 | ||
|  | 	 | ||
|  | 	inertia.setValue(btScalar(0.),btScalar(0.),btScalar(0.)); | ||
|  | } | ||
|  | 
 | ||
|  | void	btStaticPlaneShape::setLocalScaling(const btVector3& scaling) | ||
|  | { | ||
|  | 	m_localScaling = scaling; | ||
|  | } | ||
|  | const btVector3& btStaticPlaneShape::getLocalScaling() const | ||
|  | { | ||
|  | 	return m_localScaling; | ||
|  | } |