108 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			108 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
 | |
| Bullet Continuous Collision Detection and Physics Library
 | |
| Copyright (c) 2003-2009 Erwin Coumans  http://bulletphysics.org
 | |
| 
 | |
| This software is provided 'as-is', without any express or implied warranty.
 | |
| In no event will the authors be held liable for any damages arising from the use of this software.
 | |
| Permission is granted to anyone to use this software for any purpose, 
 | |
| including commercial applications, and to alter it and redistribute it freely, 
 | |
| subject to the following restrictions:
 | |
| 
 | |
| 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
 | |
| 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
 | |
| 3. This notice may not be removed or altered from any source distribution.
 | |
| */
 | |
| 
 | |
| #include "btStaticPlaneShape.h"
 | |
| 
 | |
| #include "LinearMath/btTransformUtil.h"
 | |
| 
 | |
| 
 | |
| btStaticPlaneShape::btStaticPlaneShape(const btVector3& planeNormal,btScalar planeConstant)
 | |
| : btConcaveShape (), m_planeNormal(planeNormal.normalized()),
 | |
| m_planeConstant(planeConstant),
 | |
| m_localScaling(btScalar(1.),btScalar(1.),btScalar(1.))
 | |
| {
 | |
| 	m_shapeType = STATIC_PLANE_PROXYTYPE;
 | |
| 	//	btAssert( btFuzzyZero(m_planeNormal.length() - btScalar(1.)) );
 | |
| }
 | |
| 
 | |
| 
 | |
| btStaticPlaneShape::~btStaticPlaneShape()
 | |
| {
 | |
| }
 | |
| 
 | |
| 
 | |
| 
 | |
| void btStaticPlaneShape::getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const
 | |
| {
 | |
| 	(void)t;
 | |
| 	/*
 | |
| 	btVector3 infvec (btScalar(BT_LARGE_FLOAT),btScalar(BT_LARGE_FLOAT),btScalar(BT_LARGE_FLOAT));
 | |
| 
 | |
| 	btVector3 center = m_planeNormal*m_planeConstant;
 | |
| 	aabbMin = center + infvec*m_planeNormal;
 | |
| 	aabbMax = aabbMin;
 | |
| 	aabbMin.setMin(center - infvec*m_planeNormal);
 | |
| 	aabbMax.setMax(center - infvec*m_planeNormal); 
 | |
| 	*/
 | |
| 
 | |
| 	aabbMin.setValue(btScalar(-BT_LARGE_FLOAT),btScalar(-BT_LARGE_FLOAT),btScalar(-BT_LARGE_FLOAT));
 | |
| 	aabbMax.setValue(btScalar(BT_LARGE_FLOAT),btScalar(BT_LARGE_FLOAT),btScalar(BT_LARGE_FLOAT));
 | |
| 
 | |
| }
 | |
| 
 | |
| 
 | |
| 
 | |
| 
 | |
| void	btStaticPlaneShape::processAllTriangles(btTriangleCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const
 | |
| {
 | |
| 
 | |
| 	btVector3 halfExtents = (aabbMax - aabbMin) * btScalar(0.5);
 | |
| 	btScalar radius = halfExtents.length();
 | |
| 	btVector3 center = (aabbMax + aabbMin) * btScalar(0.5);
 | |
| 	
 | |
| 	//this is where the triangles are generated, given AABB and plane equation (normal/constant)
 | |
| 
 | |
| 	btVector3 tangentDir0,tangentDir1;
 | |
| 
 | |
| 	//tangentDir0/tangentDir1 can be precalculated
 | |
| 	btPlaneSpace1(m_planeNormal,tangentDir0,tangentDir1);
 | |
| 
 | |
| 	btVector3 supVertex0,supVertex1;
 | |
| 
 | |
| 	btVector3 projectedCenter = center - (m_planeNormal.dot(center) - m_planeConstant)*m_planeNormal;
 | |
| 	
 | |
| 	btVector3 triangle[3];
 | |
| 	triangle[0] = projectedCenter + tangentDir0*radius + tangentDir1*radius;
 | |
| 	triangle[1] = projectedCenter + tangentDir0*radius - tangentDir1*radius;
 | |
| 	triangle[2] = projectedCenter - tangentDir0*radius - tangentDir1*radius;
 | |
| 
 | |
| 	callback->processTriangle(triangle,0,0);
 | |
| 
 | |
| 	triangle[0] = projectedCenter - tangentDir0*radius - tangentDir1*radius;
 | |
| 	triangle[1] = projectedCenter - tangentDir0*radius + tangentDir1*radius;
 | |
| 	triangle[2] = projectedCenter + tangentDir0*radius + tangentDir1*radius;
 | |
| 
 | |
| 	callback->processTriangle(triangle,0,1);
 | |
| 
 | |
| }
 | |
| 
 | |
| void	btStaticPlaneShape::calculateLocalInertia(btScalar mass,btVector3& inertia) const
 | |
| {
 | |
| 	(void)mass;
 | |
| 
 | |
| 	//moving concave objects not supported
 | |
| 	
 | |
| 	inertia.setValue(btScalar(0.),btScalar(0.),btScalar(0.));
 | |
| }
 | |
| 
 | |
| void	btStaticPlaneShape::setLocalScaling(const btVector3& scaling)
 | |
| {
 | |
| 	m_localScaling = scaling;
 | |
| }
 | |
| const btVector3& btStaticPlaneShape::getLocalScaling() const
 | |
| {
 | |
| 	return m_localScaling;
 | |
| }
 |