moisesjpelaez - Physics Improvements
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		| @ -8,21 +8,23 @@ class Time { | ||||
| 		return 1 / frequency; | ||||
| 	} | ||||
| 	 | ||||
| 	// TODO: set physics step from Blender's editor | ||||
| 	static var _fixedStep: Null<Float>; | ||||
| 	public static var fixedStep(get, never): Float; | ||||
| 	static function get_fixedStep(): Float { | ||||
| 		return 1 / 60; | ||||
| 		return _fixedStep; | ||||
| 	} | ||||
| 	 | ||||
| 	public static var scale = 1.0; | ||||
| 	public static var delta(get, never): Float; | ||||
| 	static function get_delta(): Float { | ||||
| 		if (frequency == null) initFrequency(); | ||||
| 		return (1 / frequency) * scale; | ||||
|  | ||||
| 	public static function initFixedStep(value: Float = 1 / 60) { | ||||
| 		_fixedStep = value; | ||||
| 	} | ||||
|  | ||||
| 	static var last = 0.0; | ||||
| 	public static var realDelta = 0.0; | ||||
|  | ||||
| 	static var lastTime = 0.0; | ||||
| 	public static var delta = 0.0; | ||||
|  | ||||
| 	static var lastRenderTime = 0.0; | ||||
| 	public static var renderDelta = 0.0; | ||||
| 	public static inline function time(): Float { | ||||
| 		return kha.Scheduler.time(); | ||||
| 	} | ||||
| @ -37,7 +39,12 @@ class Time { | ||||
| 	} | ||||
|  | ||||
| 	public static function update() { | ||||
| 		realDelta = realTime() - last; | ||||
| 		last = realTime(); | ||||
| 		delta = (realTime() - lastTime) * scale; | ||||
| 		lastTime = realTime(); | ||||
| 	} | ||||
|  | ||||
| 	public static function render() { | ||||
| 		renderDelta = (realTime() - lastRenderTime) * scale; | ||||
| 		lastRenderTime = realTime(); | ||||
| 	} | ||||
| } | ||||
|  | ||||
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