t3du - Particle nodes Update

This commit is contained in:
2025-06-02 18:01:58 +00:00
parent 0c5d71ecd2
commit 03106eff02

View File

@ -21,6 +21,12 @@ class SetParticleDataNode(LnxLogicTreeNode):
self.add_input('LnxFloatSocket', 'Lifetime Random')
if self.property0 == 'Emit From':
self.add_input('LnxIntSocket', 'Emit From')
if self.property0 == 'Auto Start':
self.add_input('LnxBoolSocket', 'Auto Start')
if self.property0 == 'Is Unique':
self.add_input('LnxBoolSocket', 'Is Unique')
if self.property0 == 'Loop':
self.add_input('LnxBoolSocket', 'Loop')
if self.property0 == 'Velocity':
self.add_input('LnxVectorSocket', 'Velocity')
if self.property0 == 'Velocity Random':
@ -39,6 +45,9 @@ class SetParticleDataNode(LnxLogicTreeNode):
('Lifetime', 'Lifetime', 'for the instance'),
('Lifetime Random', 'Lifetime Random', 'for the system'),
('Emit From', 'Emit From', 'for the system (Vertices:0 Faces:1 Volume: 2)'),
('Auto Start', 'Auto Start', 'for the system'),
('Is Unique', 'Is Unique', 'for the system'),
('Loop', 'Loop', 'for the system'),
('Velocity', 'Velocity', 'for the instance'),
('Velocity Random', 'Velocity Random', 'for the system'),
('Weight Gravity', 'Weight Gravity', 'for the instance'),