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@ -10,6 +10,7 @@ class SetFirstPersonControllerNode extends LogicNode {
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}
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override function run(from: Int): Void {
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#if lnx_physics
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// Control de las var de FirstPersonController...
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// Control FirstPersonController var
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@ -60,6 +61,7 @@ class SetFirstPersonControllerNode extends LogicNode {
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// Alert the user if they do not have the trait assigning to the object.
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trace("ERROR: The object '" + object.name + "' does not have the FirstPersonController script assigning(assign it from (Object->add trait->bundle)).");
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}
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#end
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runOutput(0);
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}
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@ -10,6 +10,7 @@ class SetOverheadPersonControllerNode extends LogicNode {
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}
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override function run(from: Int): Void {
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#if lnx_physics
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// Control de las var de OverheadPersonController...
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// Control OverheadPersonController var
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@ -58,6 +59,7 @@ class SetOverheadPersonControllerNode extends LogicNode {
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// Alert the user if they do not have the trait assigning to the object..
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trace("ERROR: The object '" + objectTrait.name + "' does not have the OverheadPersonController script assigning(assign it from (Object->add trait->bundle)).");
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}
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#end
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runOutput(0);
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}
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