Update leenkx/blender/lnx/lightmapper/utility/cycles/prepare.py
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@ -518,7 +518,7 @@ def configure_meshes(self):
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if bpy.context.scene.TLM_SceneProperties.tlm_verbose:
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if bpy.context.scene.TLM_SceneProperties.tlm_verbose:
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print("The material group is not supported!")
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print("The material group is not supported!")
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if (mainNode.type == "ShaderNodeMixRGB"):
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if (mainNode.type == "ShaderNodeMix"):
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if bpy.context.scene.TLM_SceneProperties.tlm_verbose:
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if bpy.context.scene.TLM_SceneProperties.tlm_verbose:
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print("Mix shader found")
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print("Mix shader found")
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@ -811,7 +811,7 @@ def set_settings():
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print(bpy.app.version)
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print(bpy.app.version)
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if bpy.app.version[0] == 3:
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if bpy.app.version[0] == 3 or byp.app.version[0] == 4:
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if cycles.device == "GPU":
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if cycles.device == "GPU":
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scene.cycles.tile_size = 256
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scene.cycles.tile_size = 256
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else:
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else:
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