t3du - Post Process Updates

This commit is contained in:
Onek8 2025-06-02 18:33:21 +00:00
parent eaa34308d0
commit 48ad4322cf

View File

@ -1,26 +1,49 @@
package leenkx.logicnode;
class CameraSetNode extends LogicNode {
public var property0: String;
public function new(tree:LogicTree) {
super(tree);
}
override function run(from:Int) {
leenkx.renderpath.Postprocess.camera_uniforms[0] = inputs[1].get();//Camera: F-Number
leenkx.renderpath.Postprocess.camera_uniforms[1] = inputs[2].get();//Camera: Shutter time
leenkx.renderpath.Postprocess.camera_uniforms[2] = inputs[3].get();//Camera: ISO
leenkx.renderpath.Postprocess.camera_uniforms[3] = inputs[4].get();//Camera: Exposure Compensation
leenkx.renderpath.Postprocess.camera_uniforms[4] = inputs[5].get();//Fisheye Distortion
leenkx.renderpath.Postprocess.camera_uniforms[5] = inputs[6].get();//DoF AutoFocus §§ If true, it ignores the DoF Distance setting
leenkx.renderpath.Postprocess.camera_uniforms[6] = inputs[7].get();//DoF Distance
leenkx.renderpath.Postprocess.camera_uniforms[7] = inputs[8].get();//DoF Focal Length mm
leenkx.renderpath.Postprocess.camera_uniforms[8] = inputs[9].get();//DoF F-Stop
leenkx.renderpath.Postprocess.camera_uniforms[9] = inputs[10].get();//Tonemapping Method
leenkx.renderpath.Postprocess.camera_uniforms[10] = inputs[11].get();//Distort
leenkx.renderpath.Postprocess.camera_uniforms[11] = inputs[12].get();//Film Grain
leenkx.renderpath.Postprocess.camera_uniforms[12] = inputs[13].get();//Sharpen
leenkx.renderpath.Postprocess.camera_uniforms[13] = inputs[14].get();//Vignette
switch (property0) {
case 'F-stop':
leenkx.renderpath.Postprocess.camera_uniforms[0] = inputs[1].get();//Camera: F-Number
case 'Shutter Time':
leenkx.renderpath.Postprocess.camera_uniforms[1] = inputs[1].get();//Camera: Shutter time
case 'ISO':
leenkx.renderpath.Postprocess.camera_uniforms[2] = inputs[1].get();//Camera: ISO
case 'Exposure Compensation':
leenkx.renderpath.Postprocess.camera_uniforms[3] = inputs[1].get();//Camera: Exposure Compensation
case 'Fisheye Distortion':
leenkx.renderpath.Postprocess.camera_uniforms[4] = inputs[1].get();//Fisheye Distortion
case 'Auto Focus':
leenkx.renderpath.Postprocess.camera_uniforms[5] = inputs[1].get();//DoF AutoFocus §§ If true, it ignores the DoF Distance setting
case 'DoF Distance':
leenkx.renderpath.Postprocess.camera_uniforms[6] = inputs[1].get();//DoF Distance
case 'DoF Length':
leenkx.renderpath.Postprocess.camera_uniforms[7] = inputs[1].get();//DoF Focal Length mm
case 'DoF F-Stop':
leenkx.renderpath.Postprocess.camera_uniforms[8] = inputs[1].get();//DoF F-Stop
case 'Tonemapping':
leenkx.renderpath.Postprocess.camera_uniforms[9] = inputs[1].get();//Tonemapping Method
case 'Distort':
leenkx.renderpath.Postprocess.camera_uniforms[10] = inputs[1].get();//Distort
case 'Film Grain':
leenkx.renderpath.Postprocess.camera_uniforms[11] = inputs[1].get();//Film Grain
case 'Sharpen':
leenkx.renderpath.Postprocess.camera_uniforms[12] = inputs[1].get();//Sharpen
case 'Vignette':
leenkx.renderpath.Postprocess.camera_uniforms[13] = inputs[1].get();//Vignette
case 'Exposure':
leenkx.renderpath.Postprocess.exposure_uniforms[0] = inputs[1].get();//Exposure
default:
null;
}
runOutput(0);
}