Update leenkx/blender/lnx/props_renderpath.py

This commit is contained in:
LeenkxTeam 2025-04-05 10:54:48 +00:00
parent 761b1832ad
commit 8792ef5cee

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@ -614,8 +614,8 @@ class LnxRPListItem(bpy.types.PropertyGroup):
('Filmic2', 'Filmic2', 'Filmic2'),
('Reinhard', 'Reinhard', 'Reinhard'),
('Uncharted', 'Uncharted', 'Uncharted'),
('AgXsimple', 'AgX (Simple)', 'AgX Simple Implementation'),
('AgXfull', 'AgX (Full)', 'AgX Full Implementation')],
('AgXSimple', 'AgX (Simple)', 'AgX Simple Implementation'),
('AgXFull', 'AgX (Full)', 'AgX Full Implementation')],
name='Tonemap', description='Tonemapping operator', default='Filmic', update=assets.invalidate_shader_cache)
lnx_fisheye: BoolProperty(name="Fish Eye", default=False, update=assets.invalidate_shader_cache)
lnx_vignette: BoolProperty(name="Vignette", default=False, update=assets.invalidate_shader_cache)