Update leenkx/Sources/leenkx/logicnode/SetParentBoneNode.hx
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@ -17,7 +17,7 @@ class SetParentBoneNode extends LogicNode {
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if (object == null || parent == null) return;
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object.setParent(parent, false, inputs[4].get());
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object.setParent(parent, inputs[4].get(), inputs[5].get());
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var banim = object.getBoneAnimation(object.parent.uid);
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banim.addBoneChild(bone, object);
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