Update leenkx/Sources/leenkx/logicnode/SetBoneTransformNode.hx

This commit is contained in:
Onek8 2025-03-12 13:02:09 +00:00
parent 51aa8ea1d4
commit c5a7746c84

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@ -29,7 +29,6 @@ class SetBoneTransformNode extends LogicNode {
var bone = anim.getBone(boneName);
anim.setBoneMatFromWorldMat(anim.skeletonMats, transform, bone);
//return anim.getAbsMat(bone).clone().multmat(object.transform.world);
runOutput(0);