Update leenkx/blender/lnx/exporter.py
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		| @ -2988,7 +2988,13 @@ class LeenkxExporter: | ||||
|                         # mesh = obj.data | ||||
|                         # for face in mesh.faces: | ||||
|                             # face.v.reverse() | ||||
|                         #  | ||||
|                         # bpy.ops.export_scene.obj(override, use_selection=True, filepath=nav_filepath, check_existing=False, use_normals=False, use_uvs=False, use_materials=False) | ||||
|  | ||||
|                         # if bpy.app.version[0] >= 4: | ||||
|                         #     bpy.ops.wm.obj_import(override, use_selection=True, filepath=nav_filepath, check_existing=False, use_normals=False, use_uvs=False, use_materials=False) | ||||
|                         # else: | ||||
|                         #     bpy.ops.export_scene.obj(override, use_selection=True, filepath=nav_filepath, check_existing=False, use_normals=False, use_uvs=False, use_materials=False) | ||||
|                         # bobject.scale.y *= -1 | ||||
|                         armature = bobject.find_armature() | ||||
|                         apply_modifiers = not armature | ||||
|  | ||||
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