t3du - Post Process Updates

This commit is contained in:
Onek8 2025-06-02 18:18:36 +00:00
parent bc0bf41b91
commit dfa99fcb14

View File

@ -2,13 +2,22 @@
#include "compiled.inc"
#ifdef _CPostprocess
uniform vec3 PPComp8;
#endif
uniform sampler2D tex;
in vec2 texCoord;
out vec4 fragColor;
void main() {
fragColor.a = 0.01 * autoExposureSpeed;
#ifdef _CPostprocess
fragColor.a = 0.01 * PPComp8.z;
#else
fragColor.a = 0.01 * autoExposureSpeed;
#endif
fragColor.rgb = textureLod(tex, vec2(0.5, 0.5), 0.0).rgb +
textureLod(tex, vec2(0.2, 0.2), 0.0).rgb +
textureLod(tex, vec2(0.8, 0.2), 0.0).rgb +