LNXSDK/leenkx/Sources/leenkx/logicnode/CanvasSetInputTextFocusNode.hx
2025-01-22 16:18:30 +01:00

44 lines
791 B
Haxe

package leenkx.logicnode;
import iron.Scene;
import leenkx.trait.internal.CanvasScript;
class CanvasSetInputTextFocusNode extends LogicNode {
var canvas: CanvasScript;
var element: String;
var focus: Bool;
public function new(tree: LogicTree) {
super(tree);
}
#if lnx_ui
function update() {
if (!canvas.ready) return;
tree.removeUpdate(update);
var e = canvas.getHandle(element);
if (e == null) return;
canvas.setCanvasInputTextFocus(e, focus);
runOutput(0);
}
override function run(from: Int) {
element = inputs[1].get();
focus = inputs[2].get();
canvas = Scene.active.getTrait(CanvasScript);
if (canvas == null) canvas = Scene.active.camera.getTrait(CanvasScript);
// Ensure canvas is ready
tree.notifyOnUpdate(update);
update();
}
#end
}