LNXSDK/leenkx/Sources/leenkx/logicnode/SetParentBoneNode.hx

30 lines
566 B
Haxe

package leenkx.logicnode;
import iron.object.Object;
class SetParentBoneNode extends LogicNode {
public function new(tree: LogicTree) {
super(tree);
}
override function run(from: Int) {
#if lnx_skin
var object: Object = inputs[1].get();
var parent: Object = inputs[2].get();
var bone: String = inputs[3].get();
if (object == null || parent == null) return;
object.setParent(parent, inputs[4].get(), inputs[5].get());
var banim = object.getBoneAnimation(object.parent.uid);
banim.addBoneChild(bone, object);
runOutput(0);
#end
}
}