forked from LeenkxTeam/LNXSDK
		
	
		
			
	
	
		
			223 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
		
		
			
		
	
	
			223 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
|  | package kha; | ||
|  | 
 | ||
|  | import haxe.io.Bytes; | ||
|  | import kha.graphics4.Graphics; | ||
|  | import kha.graphics4.DepthStencilFormat; | ||
|  | import kha.graphics4.TextureFormat; | ||
|  | import kha.graphics4.Usage; | ||
|  | 
 | ||
|  | class Image implements Canvas implements Resource { | ||
|  | 	public var id: Int; | ||
|  | 	public var _rtid: Int; | ||
|  | 
 | ||
|  | 	public static var _lastId: Int = -1; | ||
|  | 	static var lastRtId: Int = -1; | ||
|  | 
 | ||
|  | 	var w: Int; | ||
|  | 	var h: Int; | ||
|  | 	var rw: Int; | ||
|  | 	var rh: Int; | ||
|  | 	var myFormat: TextureFormat; | ||
|  | 	var bytes: Bytes = null; | ||
|  | 
 | ||
|  | 	public function new(id: Int, rtid: Int, width: Int, height: Int, realWidth: Int, realHeight: Int, format: TextureFormat) { | ||
|  | 		this.id = id; | ||
|  | 		this._rtid = rtid; | ||
|  | 		w = width; | ||
|  | 		h = height; | ||
|  | 		rw = realWidth; | ||
|  | 		rh = realHeight; | ||
|  | 		myFormat = format; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public static function create(width: Int, height: Int, format: TextureFormat = null, usage: Usage = null, readable: Bool = false): Image { | ||
|  | 		if (format == null) | ||
|  | 			format = TextureFormat.RGBA32; | ||
|  | 		if (usage == null) | ||
|  | 			usage = Usage.StaticUsage; | ||
|  | 		var id = ++_lastId; | ||
|  | 		Worker.postMessage({ | ||
|  | 			command: 'createImage', | ||
|  | 			id: id, | ||
|  | 			width: width, | ||
|  | 			height: height, | ||
|  | 			format: format, | ||
|  | 			usage: usage | ||
|  | 		}); | ||
|  | 		return new Image(id, -1, width, height, width, height, format); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public static function create3D(width: Int, height: Int, depth: Int, format: TextureFormat = null, usage: Usage = null, readable: Bool = false): Image { | ||
|  | 		return null; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public static function createRenderTarget(width: Int, height: Int, format: TextureFormat = null, | ||
|  | 			depthStencil: DepthStencilFormat = DepthStencilFormat.NoDepthAndStencil, antiAliasingSamples: Int = 1): Image { | ||
|  | 		if (format == null) | ||
|  | 			format = TextureFormat.RGBA32; | ||
|  | 		var rtid = ++lastRtId; | ||
|  | 		Worker.postMessage({ | ||
|  | 			command: 'createRenderTarget', | ||
|  | 			id: rtid, | ||
|  | 			width: width, | ||
|  | 			height: height | ||
|  | 		}); | ||
|  | 		return new Image(-1, rtid, width, height, width, height, format); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public static function fromBytes(bytes: Bytes, width: Int, height: Int, format: TextureFormat = null, usage: Usage = null, readable: Bool = false): Image { | ||
|  | 		return null; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public static function fromBytes3D(bytes: Bytes, width: Int, height: Int, depth: Int, format: TextureFormat = null, usage: Usage = null, | ||
|  | 			readable: Bool = false): Image { | ||
|  | 		return null; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public static var maxSize(get, never): Int; | ||
|  | 
 | ||
|  | 	static function get_maxSize(): Int { | ||
|  | 		return 1024 * 4; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public static var nonPow2Supported(get, never): Bool; | ||
|  | 
 | ||
|  | 	static function get_nonPow2Supported(): Bool { | ||
|  | 		return true; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public static function renderTargetsInvertedY(): Bool { | ||
|  | 		return true; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public function isOpaque(x: Int, y: Int): Bool { | ||
|  | 		return false; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public function unload(): Void {} | ||
|  | 
 | ||
|  | 	public function lock(level: Int = 0): Bytes { | ||
|  | 		if (bytes == null) { | ||
|  | 			switch (myFormat) { | ||
|  | 				case RGBA32: | ||
|  | 					bytes = Bytes.alloc(4 * width * height); | ||
|  | 				case L8: | ||
|  | 					bytes = Bytes.alloc(width * height); | ||
|  | 				case RGBA128: | ||
|  | 					bytes = Bytes.alloc(16 * width * height); | ||
|  | 				case DEPTH16: | ||
|  | 					bytes = Bytes.alloc(2 * width * height); | ||
|  | 				case RGBA64: | ||
|  | 					bytes = Bytes.alloc(8 * width * height); | ||
|  | 				case A32: | ||
|  | 					bytes = Bytes.alloc(4 * width * height); | ||
|  | 				case A16: | ||
|  | 					bytes = Bytes.alloc(2 * width * height); | ||
|  | 			} | ||
|  | 		} | ||
|  | 		return bytes; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public function unlock(): Void { | ||
|  | 		Worker.postMessage({command: 'unlockImage', id: id, bytes: bytes.getData()}); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public function getPixels(): Bytes { | ||
|  | 		return null; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public function generateMipmaps(levels: Int): Void {} | ||
|  | 
 | ||
|  | 	public function setMipmaps(mipmaps: Array<Image>): Void {} | ||
|  | 
 | ||
|  | 	public function setDepthStencilFrom(image: Image): Void {} | ||
|  | 
 | ||
|  | 	public function clear(x: Int, y: Int, z: Int, width: Int, height: Int, depth: Int, color: Color): Void {} | ||
|  | 
 | ||
|  | 	public var width(get, never): Int; | ||
|  | 
 | ||
|  | 	function get_width(): Int { | ||
|  | 		return w; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public var height(get, never): Int; | ||
|  | 
 | ||
|  | 	function get_height(): Int { | ||
|  | 		return h; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public var depth(get, never): Int; | ||
|  | 
 | ||
|  | 	function get_depth(): Int { | ||
|  | 		return 1; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public var format(get, never): TextureFormat; | ||
|  | 
 | ||
|  | 	function get_format(): TextureFormat { | ||
|  | 		return myFormat; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public var realWidth(get, never): Int; | ||
|  | 
 | ||
|  | 	function get_realWidth(): Int { | ||
|  | 		return rw; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public var realHeight(get, never): Int; | ||
|  | 
 | ||
|  | 	function get_realHeight(): Int { | ||
|  | 		return rh; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	static function formatByteSize(format: TextureFormat): Int { | ||
|  | 		return switch (format) { | ||
|  | 			case RGBA32: 4; | ||
|  | 			case L8: 1; | ||
|  | 			case RGBA128: 16; | ||
|  | 			case DEPTH16: 2; | ||
|  | 			case RGBA64: 8; | ||
|  | 			case A32: 4; | ||
|  | 			case A16: 2; | ||
|  | 			default: 4; | ||
|  | 		} | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public var stride(get, never): Int; | ||
|  | 
 | ||
|  | 	function get_stride(): Int { | ||
|  | 		return formatByteSize(myFormat) * width; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	var graphics1: kha.graphics1.Graphics; | ||
|  | 	var graphics2: kha.graphics2.Graphics; | ||
|  | 	var graphics4: kha.graphics4.Graphics; | ||
|  | 
 | ||
|  | 	public var g1(get, never): kha.graphics1.Graphics; | ||
|  | 
 | ||
|  | 	function get_g1(): kha.graphics1.Graphics { | ||
|  | 		if (graphics1 == null) { | ||
|  | 			graphics1 = new kha.graphics2.Graphics1(this); | ||
|  | 		} | ||
|  | 		return graphics1; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public var g2(get, never): kha.graphics2.Graphics; | ||
|  | 
 | ||
|  | 	function get_g2(): kha.graphics2.Graphics { | ||
|  | 		if (graphics2 == null) { | ||
|  | 			graphics2 = new kha.graphics4.Graphics2(this); | ||
|  | 		} | ||
|  | 		return graphics2; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public var g4(get, never): kha.graphics4.Graphics; | ||
|  | 
 | ||
|  | 	function get_g4(): kha.graphics4.Graphics { | ||
|  | 		if (graphics4 == null) { | ||
|  | 			graphics4 = new kha.html5worker.Graphics(this); | ||
|  | 		} | ||
|  | 		return graphics4; | ||
|  | 	} | ||
|  | } |