forked from LeenkxTeam/LNXSDK
		
	
		
			
				
	
	
		
			223 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
			
		
		
	
	
			223 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
| package kha;
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| 
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| import haxe.io.Bytes;
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| import kha.graphics4.Graphics;
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| import kha.graphics4.DepthStencilFormat;
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| import kha.graphics4.TextureFormat;
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| import kha.graphics4.Usage;
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| 
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| class Image implements Canvas implements Resource {
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| 	public var id: Int;
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| 	public var _rtid: Int;
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| 
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| 	public static var _lastId: Int = -1;
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| 	static var lastRtId: Int = -1;
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| 
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| 	var w: Int;
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| 	var h: Int;
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| 	var rw: Int;
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| 	var rh: Int;
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| 	var myFormat: TextureFormat;
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| 	var bytes: Bytes = null;
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| 
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| 	public function new(id: Int, rtid: Int, width: Int, height: Int, realWidth: Int, realHeight: Int, format: TextureFormat) {
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| 		this.id = id;
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| 		this._rtid = rtid;
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| 		w = width;
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| 		h = height;
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| 		rw = realWidth;
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| 		rh = realHeight;
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| 		myFormat = format;
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| 	}
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| 
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| 	public static function create(width: Int, height: Int, format: TextureFormat = null, usage: Usage = null, readable: Bool = false): Image {
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| 		if (format == null)
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| 			format = TextureFormat.RGBA32;
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| 		if (usage == null)
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| 			usage = Usage.StaticUsage;
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| 		var id = ++_lastId;
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| 		Worker.postMessage({
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| 			command: 'createImage',
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| 			id: id,
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| 			width: width,
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| 			height: height,
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| 			format: format,
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| 			usage: usage
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| 		});
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| 		return new Image(id, -1, width, height, width, height, format);
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| 	}
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| 
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| 	public static function create3D(width: Int, height: Int, depth: Int, format: TextureFormat = null, usage: Usage = null, readable: Bool = false): Image {
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| 		return null;
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| 	}
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| 
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| 	public static function createRenderTarget(width: Int, height: Int, format: TextureFormat = null,
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| 			depthStencil: DepthStencilFormat = DepthStencilFormat.NoDepthAndStencil, antiAliasingSamples: Int = 1): Image {
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| 		if (format == null)
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| 			format = TextureFormat.RGBA32;
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| 		var rtid = ++lastRtId;
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| 		Worker.postMessage({
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| 			command: 'createRenderTarget',
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| 			id: rtid,
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| 			width: width,
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| 			height: height
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| 		});
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| 		return new Image(-1, rtid, width, height, width, height, format);
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| 	}
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| 
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| 	public static function fromBytes(bytes: Bytes, width: Int, height: Int, format: TextureFormat = null, usage: Usage = null, readable: Bool = false): Image {
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| 		return null;
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| 	}
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| 
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| 	public static function fromBytes3D(bytes: Bytes, width: Int, height: Int, depth: Int, format: TextureFormat = null, usage: Usage = null,
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| 			readable: Bool = false): Image {
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| 		return null;
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| 	}
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| 
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| 	public static var maxSize(get, never): Int;
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| 
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| 	static function get_maxSize(): Int {
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| 		return 1024 * 4;
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| 	}
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| 
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| 	public static var nonPow2Supported(get, never): Bool;
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| 
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| 	static function get_nonPow2Supported(): Bool {
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| 		return true;
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| 	}
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| 
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| 	public static function renderTargetsInvertedY(): Bool {
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| 		return true;
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| 	}
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| 
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| 	public function isOpaque(x: Int, y: Int): Bool {
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| 		return false;
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| 	}
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| 
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| 	public function unload(): Void {}
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| 
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| 	public function lock(level: Int = 0): Bytes {
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| 		if (bytes == null) {
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| 			switch (myFormat) {
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| 				case RGBA32:
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| 					bytes = Bytes.alloc(4 * width * height);
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| 				case L8:
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| 					bytes = Bytes.alloc(width * height);
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| 				case RGBA128:
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| 					bytes = Bytes.alloc(16 * width * height);
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| 				case DEPTH16:
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| 					bytes = Bytes.alloc(2 * width * height);
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| 				case RGBA64:
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| 					bytes = Bytes.alloc(8 * width * height);
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| 				case A32:
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| 					bytes = Bytes.alloc(4 * width * height);
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| 				case A16:
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| 					bytes = Bytes.alloc(2 * width * height);
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| 			}
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| 		}
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| 		return bytes;
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| 	}
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| 
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| 	public function unlock(): Void {
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| 		Worker.postMessage({command: 'unlockImage', id: id, bytes: bytes.getData()});
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| 	}
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| 
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| 	public function getPixels(): Bytes {
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| 		return null;
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| 	}
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| 
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| 	public function generateMipmaps(levels: Int): Void {}
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| 
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| 	public function setMipmaps(mipmaps: Array<Image>): Void {}
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| 
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| 	public function setDepthStencilFrom(image: Image): Void {}
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| 
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| 	public function clear(x: Int, y: Int, z: Int, width: Int, height: Int, depth: Int, color: Color): Void {}
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| 
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| 	public var width(get, never): Int;
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| 
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| 	function get_width(): Int {
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| 		return w;
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| 	}
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| 
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| 	public var height(get, never): Int;
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| 
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| 	function get_height(): Int {
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| 		return h;
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| 	}
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| 
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| 	public var depth(get, never): Int;
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| 
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| 	function get_depth(): Int {
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| 		return 1;
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| 	}
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| 
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| 	public var format(get, never): TextureFormat;
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| 
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| 	function get_format(): TextureFormat {
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| 		return myFormat;
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| 	}
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| 
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| 	public var realWidth(get, never): Int;
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| 
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| 	function get_realWidth(): Int {
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| 		return rw;
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| 	}
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| 
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| 	public var realHeight(get, never): Int;
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| 
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| 	function get_realHeight(): Int {
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| 		return rh;
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| 	}
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| 
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| 	static function formatByteSize(format: TextureFormat): Int {
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| 		return switch (format) {
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| 			case RGBA32: 4;
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| 			case L8: 1;
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| 			case RGBA128: 16;
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| 			case DEPTH16: 2;
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| 			case RGBA64: 8;
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| 			case A32: 4;
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| 			case A16: 2;
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| 			default: 4;
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| 		}
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| 	}
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| 
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| 	public var stride(get, never): Int;
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| 
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| 	function get_stride(): Int {
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| 		return formatByteSize(myFormat) * width;
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| 	}
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| 
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| 	var graphics1: kha.graphics1.Graphics;
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| 	var graphics2: kha.graphics2.Graphics;
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| 	var graphics4: kha.graphics4.Graphics;
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| 
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| 	public var g1(get, never): kha.graphics1.Graphics;
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| 
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| 	function get_g1(): kha.graphics1.Graphics {
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| 		if (graphics1 == null) {
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| 			graphics1 = new kha.graphics2.Graphics1(this);
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| 		}
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| 		return graphics1;
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| 	}
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| 
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| 	public var g2(get, never): kha.graphics2.Graphics;
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| 
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| 	function get_g2(): kha.graphics2.Graphics {
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| 		if (graphics2 == null) {
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| 			graphics2 = new kha.graphics4.Graphics2(this);
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| 		}
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| 		return graphics2;
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| 	}
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| 
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| 	public var g4(get, never): kha.graphics4.Graphics;
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| 
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| 	function get_g4(): kha.graphics4.Graphics {
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| 		if (graphics4 == null) {
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| 			graphics4 = new kha.html5worker.Graphics(this);
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| 		}
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| 		return graphics4;
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| 	}
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| }
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