forked from LeenkxTeam/LNXSDK
		
	
		
			
	
	
		
			51 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			51 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
|  | #pragma once
 | ||
|  | 
 | ||
|  | #include <kinc/global.h>
 | ||
|  | 
 | ||
|  | #include <kinc/backend/graphics5/shader.h>
 | ||
|  | 
 | ||
|  | #include <stddef.h>
 | ||
|  | 
 | ||
|  | /*! \file shader.h
 | ||
|  |     \brief Provides functions for creating and destroying shaders. | ||
|  | */ | ||
|  | 
 | ||
|  | #ifdef __cplusplus
 | ||
|  | extern "C" { | ||
|  | #endif
 | ||
|  | 
 | ||
|  | typedef enum kinc_g5_shader_type { | ||
|  | 	KINC_G5_SHADER_TYPE_FRAGMENT, | ||
|  | 	KINC_G5_SHADER_TYPE_VERTEX, | ||
|  | 	KINC_G5_SHADER_TYPE_COMPUTE, | ||
|  | 	KINC_G5_SHADER_TYPE_GEOMETRY, | ||
|  | 	KINC_G5_SHADER_TYPE_TESSELLATION_CONTROL, | ||
|  | 	KINC_G5_SHADER_TYPE_TESSELLATION_EVALUATION, | ||
|  | 
 | ||
|  | 	KINC_G5_SHADER_TYPE_COUNT | ||
|  | } kinc_g5_shader_type_t; | ||
|  | 
 | ||
|  | typedef struct kinc_g5_shader { | ||
|  | 	Shader5Impl impl; | ||
|  | } kinc_g5_shader_t; | ||
|  | 
 | ||
|  | /// <summary>
 | ||
|  | /// Initializes a shader based on system-specific shader-data. The system-specific shader-data is usually created per system by the krafix-shader-compiler which
 | ||
|  | /// is automatically called by kincmake.
 | ||
|  | /// </summary>
 | ||
|  | /// <param name="shader">The shader to initialize</param>
 | ||
|  | /// <param name="data">The system-specific shader-data</param>
 | ||
|  | /// <param name="length">The length of the system-specific shader-data in bytes</param>
 | ||
|  | /// <param name="type">The type of the shader</param>
 | ||
|  | KINC_FUNC void kinc_g5_shader_init(kinc_g5_shader_t *shader, const void *source, size_t length, kinc_g5_shader_type_t type); | ||
|  | 
 | ||
|  | /// <summary>
 | ||
|  | /// Destroys a shader.
 | ||
|  | /// </summary>
 | ||
|  | /// <param name="shader">The shader to destroy</param>
 | ||
|  | KINC_FUNC void kinc_g5_shader_destroy(kinc_g5_shader_t *shader); | ||
|  | 
 | ||
|  | #ifdef __cplusplus
 | ||
|  | } | ||
|  | #endif
 |