forked from LeenkxTeam/LNXSDK
Update leenkx/blender/lnx/make_renderpath.py
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@ -233,7 +233,7 @@ def build():
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wrd.compo_defs += '_CGrain'
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if rpdat.lnx_sharpen:
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wrd.compo_defs += '_CSharpen'
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if bpy.utils.get_active_scene().view_settings.exposure != 0.0:
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if lnx.utils.get_active_scene().view_settings.exposure != 0.0:
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wrd.compo_defs += '_CExposure'
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if rpdat.lnx_fog:
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wrd.compo_defs += '_CFog'
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