Repe [T3DU] and Moises Jpelaez updates

This commit is contained in:
2026-05-12 23:54:06 -07:00
parent 6b404f9da6
commit 39091e8db3
147 changed files with 5539 additions and 1750 deletions

View File

@ -344,7 +344,7 @@ def apply_materials(load_atlas=0):
else:
mat.node_tree.links.new(lightmapNode.outputs[0], mixNode.inputs[6]) #Connect lightmap node to mixnode
mat.node_tree.links.new(baseColorNode.outputs[0], mixNode.inputs[7]) #Connect basecolor to pbr node
mat.node_tree.links.new(mixNode.outputs[0], mainNode.inputs[2]) #Connect mixnode to pbr node
mat.node_tree.links.new(mixNode.outputs[2], mainNode.inputs[0]) #Connect mixnode to pbr node
if not scene.TLM_EngineProperties.tlm_target == "vertex":
mat.node_tree.links.new(UVLightmap.outputs[0], lightmapNode.inputs[0]) #Connect uvnode to lightmapnode

View File

@ -811,7 +811,7 @@ def set_settings():
print(bpy.app.version)
if bpy.app.version[0] == 3 or byp.app.version[0] == 4:
if bpy.app.version[0] == 3 or bpy.app.version[0] == 4:
if cycles.device == "GPU":
scene.cycles.tile_size = 256
else: