forked from LeenkxTeam/LNXSDK
Repe [T3DU] and Moises Jpelaez updates
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@ -112,7 +112,7 @@ def make(context_id, rpasses, shadowmap=False, shadowmap_transparent=False):
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make_inst.inst_pos(con_depth, vert)
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rpdat = lnx.utils.get_rp()
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if mat_state.material.lnx_particle_flag and rpdat.lnx_particles == 'On':
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if mat_state.material.lnx_particle_flag and rpdat.lnx_particles == 'GPU':
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make_particle.write(vert, shadowmap=shadowmap)
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if is_disp:
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