Update leenkx/blender/lnx/material/make_cluster.py

This commit is contained in:
Onek8 2025-04-07 16:13:16 +00:00
parent 79553927aa
commit 4625fdb6b2

View File

@ -104,8 +104,7 @@ def write(vert: shader.Shader, frag: shader.Shader):
if '_SSRS' in wrd.world_defs:
frag.add_uniform('mat4 invVP', '_inverseViewProjectionMatrix')
frag.add_uniform('vec3 eye', '_cameraPosition')
frag.add_uniform('sampler2D gbufferD', link='_gbufferD', top=True)
frag.write(', gbufferD, invVP, eye')
frag.write(', wposition.z, inVP, eye')
frag.write(');')
frag.write('}') # for numLights