forked from LeenkxTeam/LNXSDK
Update leenkx/blender/lnx/material/node_meta.py
This commit is contained in:
@ -181,10 +181,6 @@ ALL_NODES: Dict[str, MaterialNodeMeta] = {
|
||||
'TEX_IMAGE': MaterialNodeMeta(parse_func=nodes_texture.parse_tex_image),
|
||||
'TEX_MAGIC': MaterialNodeMeta(parse_func=nodes_texture.parse_tex_magic),
|
||||
'TEX_NOISE': MaterialNodeMeta(parse_func=nodes_texture.parse_tex_noise),
|
||||
'TEX_POINTDENSITY': MaterialNodeMeta(
|
||||
parse_func=nodes_texture.parse_tex_pointdensity,
|
||||
compute_dxdy_variants=ComputeDXDYVariant.NEVER
|
||||
),
|
||||
'TEX_SKY': MaterialNodeMeta(parse_func=nodes_texture.parse_tex_sky),
|
||||
'TEX_VORONOI': MaterialNodeMeta(parse_func=nodes_texture.parse_tex_voronoi),
|
||||
'TEX_WAVE': MaterialNodeMeta(parse_func=nodes_texture.parse_tex_wave),
|
||||
@ -214,7 +210,9 @@ if bpy.app.version < (4, 1, 0):
|
||||
ALL_NODES['TEX_MUSGRAVE'] = MaterialNodeMeta(parse_func=nodes_texture.parse_tex_musgrave)
|
||||
if bpy.app.version >= (4, 0, 0):
|
||||
ALL_NODES['BSDF_SHEEN'] = MaterialNodeMeta(parse_func=nodes_shader.parse_bsdfsheen)
|
||||
|
||||
if bpy.app.version < (5, 0, 0):
|
||||
ALL_NODES['TEX_POINTDENSITY'] = MaterialNodeMeta(parse_func=nodes_texture.parse_tex_pointdensity, compute_dxdy_variants=ComputeDXDYVariant.NEVER)
|
||||
|
||||
ALL_NODES['BSDF_GLOSSY'] = MaterialNodeMeta(parse_func=nodes_shader.parse_bsdfglossy)
|
||||
|
||||
def get_node_meta(node: bpy.types.Node) -> MaterialNodeMeta:
|
||||
|
||||
Reference in New Issue
Block a user