Update leenkx/Shaders/voxel_temporal/voxel_temporal.comp.glsl

This commit is contained in:
2025-05-22 02:27:46 +00:00
parent 0cc86c41b8
commit 58b9000305

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@ -35,13 +35,13 @@ uniform vec3 lightColor;
uniform int lightType; uniform int lightType;
uniform vec3 lightDir; uniform vec3 lightDir;
uniform vec2 spotData; uniform vec2 spotData;
uniform float envmapStrength;
#ifdef _ShadowMap #ifdef _ShadowMap
uniform int lightShadow; uniform int lightShadow;
uniform vec2 lightProj; uniform vec2 lightProj;
uniform float shadowsBias; uniform float shadowsBias;
uniform mat4 LVP; uniform mat4 LVP;
#endif #endif
uniform float envmapStrength;
uniform sampler3D voxelsSampler; uniform sampler3D voxelsSampler;
uniform layout(r32ui) uimage3D voxels; uniform layout(r32ui) uimage3D voxels;
uniform layout(r32ui) uimage3D voxelsLight; uniform layout(r32ui) uimage3D voxelsLight;