forked from LeenkxTeam/LNXSDK
t3du - Ies Texture and Cloud Texture: improvements
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@ -40,11 +40,11 @@ def add_world_defs():
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if rpdat.rp_hdr == False:
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if rpdat.rp_hdr == False:
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wrd.world_defs += '_LDR'
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wrd.world_defs += '_LDR'
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if wrd.lnx_light_ies_texture != '':
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if lnx.utils.get_active_scene().world.lnx_light_ies_texture == True:
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wrd.world_defs += '_LightIES'
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wrd.world_defs += '_LightIES'
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assets.add_embedded_data('iestexture.png')
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assets.add_embedded_data('iestexture.png')
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if wrd.lnx_light_clouds_texture != '':
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if lnx.utils.get_active_scene().world.lnx_light_clouds_texture == True:
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wrd.world_defs += '_LightClouds'
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wrd.world_defs += '_LightClouds'
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assets.add_embedded_data('cloudstexture.png')
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assets.add_embedded_data('cloudstexture.png')
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