forked from LeenkxTeam/LNXSDK
t3du - Set / Get World Nodes
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26
leenkx/Sources/leenkx/logicnode/GetWorldOrientationNode.hx
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26
leenkx/Sources/leenkx/logicnode/GetWorldOrientationNode.hx
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package leenkx.logicnode;
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import iron.object.Object;
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import iron.math.Vec4;
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class GetWorldNode extends LogicNode {
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public var property0: String;
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public function new(tree: LogicTree) {
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super(tree);
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}
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override function get(from: Int): Dynamic {
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var object: Object = inputs[0].get();
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if (object == null) return null;
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return switch (property0) {
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case "Right": object.transform.world.right();
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case "Look": object.transform.world.look();
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case "Up": object.transform.world.up();
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default: null;
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}
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}
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}
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