t3du - Fix scene exposure setting

This commit is contained in:
Onek8 2025-05-28 23:04:39 +00:00
parent fff8b5c29e
commit 778be03472

View File

@ -781,9 +781,9 @@ const vec3 compoLetterboxColor = vec3(""" + str(round(rpdat.lnx_letterbox_color[
"""const float compoSharpenStrength = """ + str(round(rpdat.lnx_sharpen_strength * 100) / 100) + """;
""")
if bpy.data.scenes[0].view_settings.exposure != 0.0:
if bpy.utils.get_active_scene().view_settings.exposure != 0.0:
f.write(
"""const float compoExposureStrength = """ + str(round(bpy.data.scenes[0].view_settings.exposure * 100) / 100) + """;
"""const float compoExposureStrength = """ + str(round(bpy.utils.get_active_scene().view_settings.exposure * 100) / 100) + """;
""")
if rpdat.lnx_fog: