forked from LeenkxTeam/LNXSDK
t3du - Fix scene exposure setting
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@ -781,9 +781,9 @@ const vec3 compoLetterboxColor = vec3(""" + str(round(rpdat.lnx_letterbox_color[
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"""const float compoSharpenStrength = """ + str(round(rpdat.lnx_sharpen_strength * 100) / 100) + """;
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""")
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if bpy.data.scenes[0].view_settings.exposure != 0.0:
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if bpy.utils.get_active_scene().view_settings.exposure != 0.0:
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f.write(
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"""const float compoExposureStrength = """ + str(round(bpy.data.scenes[0].view_settings.exposure * 100) / 100) + """;
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"""const float compoExposureStrength = """ + str(round(bpy.utils.get_active_scene().view_settings.exposure * 100) / 100) + """;
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""")
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if rpdat.lnx_fog:
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