t3du - Camera Render Filter

This commit is contained in:
2025-06-12 22:11:59 +00:00
parent cd606009e0
commit 7cb8b8a2d2

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@ -441,6 +441,7 @@ typedef TObj = {
@:optional public var traits: Array<TTrait>; @:optional public var traits: Array<TTrait>;
@:optional public var properties: Array<TProperty>; @:optional public var properties: Array<TProperty>;
@:optional public var vertex_groups: Array<TVertex_groups>; @:optional public var vertex_groups: Array<TVertex_groups>;
@:optional public var camera_list: Array<String>;
@:optional public var constraints: Array<TConstraint>; @:optional public var constraints: Array<TConstraint>;
@:optional public var dimensions: Float32Array; // Geometry objects @:optional public var dimensions: Float32Array; // Geometry objects
@:optional public var object_actions: Array<String>; @:optional public var object_actions: Array<String>;