forked from LeenkxTeam/LNXSDK
Update leenkx/blender/lnx/lightmapper/utility/encoding.py
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@ -1,9 +1,12 @@
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import bpy, math, os, gpu, bgl, importlib
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import bpy, math, os, gpu, importlib
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import numpy as np
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from . import utility
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from fractions import Fraction
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from gpu_extras.batch import batch_for_shader
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if bpy.app.version < (4, 0, 0):
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import bgl
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def splitLogLuvAlphaAtlas(imageIn, outDir, quality):
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pass
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