Update leenkx/blender/lnx/material/make_mesh.py

This commit is contained in:
Onek8 2025-06-03 16:18:05 +00:00
parent b5af208766
commit 846c3b2c11

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@ -797,7 +797,9 @@ def make_forward_base(con_mesh, parse_opacity=False, transluc_pass=False):
if '_Spot' in wrd.world_defs:
frag.write(', true, spotData.x, spotData.y, spotDir, spotData.zw, spotRight')
if '_VoxelShadow' in wrd.world_defs:
frag.write(', voxels, voxelsSDF, clipmaps, velocity')
frag.write(', voxels, voxelsSDF, clipmaps')
if '_Veloc' in wrd.world_defs or '_VoxelShadow' in wrd.world_defs:
frag.write(', velocity')
if '_MicroShadowing' in wrd.world_defs:
frag.write(', occlusion')
if '_SSRS' in wrd.world_defs: