forked from LeenkxTeam/LNXSDK
		
	Update leenkx/blender/lnx/write_data.py
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		| @ -781,9 +781,9 @@ const vec3 compoLetterboxColor = vec3(""" + str(round(rpdat.lnx_letterbox_color[ | ||||
| """const float compoSharpenStrength = """ + str(round(rpdat.lnx_sharpen_strength * 100) / 100) + """; | ||||
| """) | ||||
|  | ||||
|         if bpy.utils.get_active_scene().view_settings.exposure != 0.0: | ||||
|         if lnx.utils.get_active_scene().view_settings.exposure != 0.0: | ||||
|             f.write( | ||||
| """const float compoExposureStrength = """ + str(round(bpy.utils.get_active_scene().view_settings.exposure * 100) / 100) + """; | ||||
| """const float compoExposureStrength = """ + str(round(lnx.utils.get_active_scene().view_settings.exposure * 100) / 100) + """; | ||||
| """) | ||||
|  | ||||
|         if rpdat.lnx_fog: | ||||
|  | ||||
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