moisesjpelaez - Physics Improvements

This commit is contained in:
2025-06-02 06:22:23 +00:00
parent 00369aa90b
commit 8b187940ee

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@ -2815,6 +2815,7 @@ class LeenkxExporter:
body_flags['animated'] = rb.kinematic
body_flags['trigger'] = bobject.lnx_rb_trigger
body_flags['ccd'] = bobject.lnx_rb_ccd
body_flags['interpolate'] = bobject.lnx_rb_interpolate
body_flags['staticObj'] = is_static
body_flags['useDeactivation'] = rb.use_deactivation
x['parameters'].append(lnx.utils.get_haxe_json_string(body_params))
@ -3039,7 +3040,7 @@ class LeenkxExporter:
rbw = self.scene.rigidbody_world
if rbw is not None and rbw.enabled:
out_trait['parameters'] = [str(rbw.time_scale), str(rbw.substeps_per_frame), str(rbw.solver_iterations)]
out_trait['parameters'] = [str(rbw.time_scale), str(rbw.substeps_per_frame), str(rbw.solver_iterations), str(wrd.lnx_physics_fixed_step)]
if phys_pkg == 'bullet' or phys_pkg == 'oimo':
debug_draw_mode = 1 if wrd.lnx_physics_dbg_draw_wireframe else 0