Update leenkx/blender/lnx/props_renderpath.py

This commit is contained in:
LeenkxTeam 2025-04-05 13:27:30 +00:00
parent 88949c63c5
commit 9557b82970

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@ -616,7 +616,7 @@ class LnxRPListItem(bpy.types.PropertyGroup):
('Uncharted', 'Uncharted', 'Uncharted'),
('AgXSimple', 'AgX', 'AgX Implementation')],
# ('AgXFull', 'AgX (Full)', 'AgX Full Implementation')],
name='Tonemap', description='Tonemapping operator', default='AgXSimple', update=assets.invalidate_shader_cache)
name='Tonemap', description='Tonemapping operator', default='Filmic', update=assets.invalidate_shader_cache)
lnx_fisheye: BoolProperty(name="Fish Eye", default=False, update=assets.invalidate_shader_cache)
lnx_vignette: BoolProperty(name="Vignette", default=False, update=assets.invalidate_shader_cache)
lnx_vignette_strength: FloatProperty(name="Strength", default=0.7, update=assets.invalidate_shader_cache)