forked from LeenkxTeam/LNXSDK
merge upstream
This commit is contained in:
99
leenkx/Sources/leenkx/logicnode/AddParticleToObjectNode.hx
Normal file
99
leenkx/Sources/leenkx/logicnode/AddParticleToObjectNode.hx
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@ -0,0 +1,99 @@
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package leenkx.logicnode;
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import iron.data.SceneFormat.TSceneFormat;
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import iron.data.Data;
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import iron.object.Object;
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class AddParticleToObjectNode extends LogicNode {
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public var property0: String;
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public function new(tree: LogicTree) {
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super(tree);
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}
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override function run(from: Int) {
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#if lnx_particles
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if (property0 == 'Scene Active'){
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var objFrom: Object = inputs[1].get();
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var slot: Int = inputs[2].get();
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var objTo: Object = inputs[3].get();
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if (objFrom == null || objTo == null) return;
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var mobjFrom = cast(objFrom, iron.object.MeshObject);
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var psys = mobjFrom.particleSystems != null ? mobjFrom.particleSystems[slot] :
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mobjFrom.particleOwner != null && mobjFrom.particleOwner.particleSystems != null ? mobjFrom.particleOwner.particleSystems[slot] : null;
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if (psys == null) return;
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var mobjTo = cast(objTo, iron.object.MeshObject);
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mobjTo.setupParticleSystem(iron.Scene.active.raw.name, {name: 'LnxPS', seed: 0, particle: psys.r.name});
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mobjTo.render_emitter = inputs[4].get();
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iron.Scene.active.spawnObject(psys.data.raw.instance_object, null, function(o: Object) {
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if (o != null) {
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var c: iron.object.MeshObject = cast o;
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if (mobjTo.particleChildren == null) mobjTo.particleChildren = [];
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mobjTo.particleChildren.push(c);
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c.particleOwner = mobjTo;
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c.particleIndex = mobjTo.particleChildren.length - 1;
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}
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});
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var oslot: Int = mobjTo.particleSystems.length-1;
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var opsys = mobjTo.particleSystems[oslot];
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opsys.setupGeomGpu(mobjTo.particleChildren[oslot], mobjTo);
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} else {
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var sceneName: String = inputs[1].get();
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var objectName: String = inputs[2].get();
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var slot: Int = inputs[3].get();
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var mobjTo: Object = inputs[4].get();
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var mobjTo = cast(mobjTo, iron.object.MeshObject);
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#if lnx_json
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sceneName += ".json";
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#elseif lnx_compress
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sceneName += ".lz4";
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#end
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Data.getSceneRaw(sceneName, (rawScene: TSceneFormat) -> {
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for (obj in rawScene.objects) {
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if (obj.name == objectName) {
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mobjTo.setupParticleSystem(sceneName, obj.particle_refs[slot]);
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mobjTo.render_emitter = inputs[5].get();
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iron.Scene.active.spawnObject(rawScene.particle_datas[slot].instance_object, null, function(o: Object) {
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if (o != null) {
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var c: iron.object.MeshObject = cast o;
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if (mobjTo.particleChildren == null) mobjTo.particleChildren = [];
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mobjTo.particleChildren.push(c);
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c.particleOwner = mobjTo;
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c.particleIndex = mobjTo.particleChildren.length - 1;
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}
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}, true, rawScene);
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var oslot: Int = mobjTo.particleSystems.length-1;
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var opsys = mobjTo.particleSystems[oslot];
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opsys.setupGeomGpu(mobjTo.particleChildren[oslot], mobjTo);
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break;
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}
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}
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});
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}
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#end
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runOutput(0);
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}
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}
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@ -2,6 +2,9 @@ package leenkx.logicnode;
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import iron.Scene;
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import iron.object.CameraObject;
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import iron.math.Vec4;
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import iron.math.Quat;
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import leenkx.math.Helper;
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import leenkx.renderpath.RenderPathCreator;
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@ -27,11 +30,19 @@ class DrawCameraTextureNode extends LogicNode {
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final c = inputs[2].get();
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assert(Error, Std.isOfType(c, CameraObject), "Camera must be a camera object!");
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cam = cast(c, CameraObject);
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rt = kha.Image.createRenderTarget(iron.App.w(), iron.App.h());
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rt = kha.Image.createRenderTarget(iron.App.w(), iron.App.h(),
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kha.graphics4.TextureFormat.RGBA32,
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kha.graphics4.DepthStencilFormat.NoDepthAndStencil);
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assert(Error, mo.materials[matSlot].contexts[0].textures != null, 'Object "${mo.name}" has no diffuse texture to render to');
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mo.materials[matSlot].contexts[0].textures[0] = rt; // Override diffuse texture
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final n = inputs[5].get();
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for (i => node in mo.materials[matSlot].contexts[0].raw.bind_textures){
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if (node.name == n){
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mo.materials[matSlot].contexts[0].textures[i] = rt; // Override diffuse texture
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break;
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}
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}
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tree.notifyOnRender(render);
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runOutput(0);
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@ -48,8 +59,20 @@ class DrawCameraTextureNode extends LogicNode {
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iron.Scene.active.camera = cam;
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cam.renderTarget = rt;
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#if kha_html5
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var q: Quat = new Quat();
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q.fromAxisAngle(new Vec4(0, 0, 1, 1), Helper.degToRad(180));
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cam.transform.rot.mult(q);
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cam.transform.buildMatrix();
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#end
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cam.renderFrame(g);
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#if kha_html5
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cam.transform.rot.mult(q);
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cam.transform.buildMatrix();
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#end
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cam.renderTarget = oldRT;
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iron.Scene.active.camera = sceneCam;
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}
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@ -99,8 +99,6 @@ class DrawImageSequenceNode extends LogicNode {
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final colorVec = inputs[4].get();
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g.color = Color.fromFloats(colorVec.x, colorVec.y, colorVec.z, colorVec.w);
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trace(currentImgIdx);
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g.drawScaledImage(images[currentImgIdx], inputs[5].get(), inputs[6].get(), inputs[7].get(), inputs[8].get());
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}
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}
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59
leenkx/Sources/leenkx/logicnode/DrawSubImageNode.hx
Normal file
59
leenkx/Sources/leenkx/logicnode/DrawSubImageNode.hx
Normal file
@ -0,0 +1,59 @@
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package leenkx.logicnode;
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import iron.math.Vec4;
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import kha.Image;
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import kha.Color;
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import leenkx.renderpath.RenderToTexture;
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class DrawSubImageNode extends LogicNode {
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var img: Image;
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var lastImgName = "";
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public function new(tree: LogicTree) {
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super(tree);
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}
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override function run(from: Int) {
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RenderToTexture.ensure2DContext("DrawImageNode");
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final imgName: String = inputs[1].get();
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final colorVec: Vec4 = inputs[2].get();
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final anchorH: Int = inputs[3].get();
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final anchorV: Int = inputs[4].get();
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final x: Float = inputs[5].get();
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final y: Float = inputs[6].get();
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final width: Float = inputs[7].get();
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final height: Float = inputs[8].get();
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final sx: Float = inputs[9].get();
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final sy: Float = inputs[10].get();
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final swidth: Float = inputs[11].get();
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final sheight: Float = inputs[12].get();
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final angle: Float = inputs[13].get();
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final drawx = x - 0.5 * width * anchorH;
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final drawy = y - 0.5 * height * anchorV;
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final sdrawx = sx - 0.5 * swidth * anchorH;
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final sdrawy = sy - 0.5 * sheight * anchorV;
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RenderToTexture.g.rotate(angle, x, y);
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if (imgName != lastImgName) {
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// Load new image
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lastImgName = imgName;
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iron.data.Data.getImage(imgName, (image: Image) -> {
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img = image;
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});
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}
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if (img == null) {
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runOutput(0);
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return;
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}
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RenderToTexture.g.color = Color.fromFloats(colorVec.x, colorVec.y, colorVec.z, colorVec.w);
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RenderToTexture.g.drawScaledSubImage(img, sdrawx, sdrawy, swidth, sheight, drawx, drawy, width, height);
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RenderToTexture.g.rotate(-angle, x, y);
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runOutput(0);
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}
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}
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66
leenkx/Sources/leenkx/logicnode/GetParticleDataNode.hx
Normal file
66
leenkx/Sources/leenkx/logicnode/GetParticleDataNode.hx
Normal file
@ -0,0 +1,66 @@
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package leenkx.logicnode;
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import iron.object.Object;
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class GetParticleDataNode extends LogicNode {
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public function new(tree: LogicTree) {
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super(tree);
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}
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override function get(from: Int): Dynamic {
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var object: Object = inputs[0].get();
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var slot: Int = inputs[1].get();
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if (object == null) return null;
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#if lnx_particles
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var mo = cast(object, iron.object.MeshObject);
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var psys = mo.particleSystems != null ? mo.particleSystems[slot] :
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mo.particleOwner != null && mo.particleOwner.particleSystems != null ? mo.particleOwner.particleSystems[slot] : null;
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if (psys == null) return null;
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return switch (from) {
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case 0:
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psys.r.name;
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case 1:
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psys.r.particle_size;
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case 2:
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psys.r.frame_start;
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case 3:
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psys.r.frame_end;
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case 4:
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psys.lifetime;
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case 5:
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psys.r.lifetime;
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case 6:
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psys.r.emit_from;
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case 7:
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new iron.math.Vec3(psys.alignx*2, psys.aligny*2, psys.alignz*2);
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case 8:
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psys.r.factor_random;
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case 9:
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new iron.math.Vec3(psys.gx, psys.gy, psys.gz);
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case 10:
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psys.r.weight_gravity;
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case 11:
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psys.speed;
|
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case 12:
|
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psys.time;
|
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case 13:
|
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psys.lap;
|
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case 14:
|
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psys.lapTime;
|
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case 15:
|
||||
psys.count;
|
||||
default:
|
||||
null;
|
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}
|
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#end
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|
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return null;
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}
|
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}
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38
leenkx/Sources/leenkx/logicnode/GetParticleNode.hx
Normal file
38
leenkx/Sources/leenkx/logicnode/GetParticleNode.hx
Normal file
@ -0,0 +1,38 @@
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package leenkx.logicnode;
|
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|
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import iron.object.Object;
|
||||
|
||||
class GetParticleNode extends LogicNode {
|
||||
|
||||
public function new(tree: LogicTree) {
|
||||
super(tree);
|
||||
}
|
||||
|
||||
override function get(from: Int): Dynamic {
|
||||
var object: Object = inputs[0].get();
|
||||
|
||||
if (object == null) return null;
|
||||
|
||||
#if lnx_particles
|
||||
|
||||
var mo = cast(object, iron.object.MeshObject);
|
||||
|
||||
switch (from) {
|
||||
case 0:
|
||||
var names: Array<String> = [];
|
||||
if (mo.particleSystems != null)
|
||||
for (psys in mo.particleSystems)
|
||||
names.push(psys.r.name);
|
||||
return names;
|
||||
case 1:
|
||||
return mo.particleSystems != null ? mo.particleSystems.length : 0;
|
||||
case 2:
|
||||
return mo.render_emitter;
|
||||
default:
|
||||
null;
|
||||
}
|
||||
#end
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
@ -18,7 +18,6 @@ class ProbabilisticOutputNode extends LogicNode {
|
||||
}
|
||||
|
||||
if (sum > 1){
|
||||
trace(sum);
|
||||
for (p in 0...probs.length)
|
||||
probs[p] /= sum;
|
||||
}
|
||||
|
||||
@ -0,0 +1,64 @@
|
||||
package leenkx.logicnode;
|
||||
|
||||
import iron.object.Object;
|
||||
|
||||
class RemoveParticleFromObjectNode extends LogicNode {
|
||||
|
||||
public var property0: String;
|
||||
|
||||
public function new(tree: LogicTree) {
|
||||
super(tree);
|
||||
}
|
||||
|
||||
override function run(from: Int) {
|
||||
#if lnx_particles
|
||||
var object: Object = inputs[1].get();
|
||||
|
||||
if (object == null) return;
|
||||
|
||||
var mo = cast(object, iron.object.MeshObject);
|
||||
|
||||
if (mo.particleSystems == null) return;
|
||||
|
||||
if (property0 == 'All'){
|
||||
mo.particleSystems = null;
|
||||
for (c in mo.particleChildren) c.remove();
|
||||
mo.particleChildren = null;
|
||||
mo.particleOwner = null;
|
||||
mo.render_emitter = true;
|
||||
}
|
||||
else {
|
||||
|
||||
var slot: Int = -1;
|
||||
if (property0 == 'Name'){
|
||||
var name: String = inputs[2].get();
|
||||
for (i => psys in mo.particleSystems){
|
||||
if (psys.r.name == name){ slot = i; break; }
|
||||
}
|
||||
}
|
||||
else slot = inputs[2].get();
|
||||
|
||||
if (mo.particleSystems.length > slot){
|
||||
for (i in slot+1...mo.particleSystems.length){
|
||||
var mi = cast(mo.particleChildren[i], iron.object.MeshObject);
|
||||
mi.particleIndex = mi.particleIndex - 1;
|
||||
}
|
||||
mo.particleSystems.splice(slot, 1);
|
||||
mo.particleChildren[slot].remove();
|
||||
mo.particleChildren.splice(slot, 1);
|
||||
}
|
||||
|
||||
if (slot == 0){
|
||||
mo.particleSystems = null;
|
||||
mo.particleChildren = null;
|
||||
mo.particleOwner = null;
|
||||
mo.render_emitter = true;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
#end
|
||||
|
||||
runOutput(0);
|
||||
}
|
||||
}
|
||||
75
leenkx/Sources/leenkx/logicnode/SetParticleDataNode.hx
Normal file
75
leenkx/Sources/leenkx/logicnode/SetParticleDataNode.hx
Normal file
@ -0,0 +1,75 @@
|
||||
package leenkx.logicnode;
|
||||
|
||||
import iron.object.Object;
|
||||
|
||||
class SetParticleDataNode extends LogicNode {
|
||||
|
||||
public var property0: String;
|
||||
|
||||
public function new(tree: LogicTree) {
|
||||
super(tree);
|
||||
}
|
||||
|
||||
override function run(from: Int) {
|
||||
#if lnx_particles
|
||||
var object: Object = inputs[1].get();
|
||||
var slot: Int = inputs[2].get();
|
||||
|
||||
if (object == null) return;
|
||||
|
||||
var mo = cast(object, iron.object.MeshObject);
|
||||
|
||||
var psys = mo.particleSystems != null ? mo.particleSystems[slot] :
|
||||
mo.particleOwner != null && mo.particleOwner.particleSystems != null ? mo.particleOwner.particleSystems[slot] : null; if (psys == null) return;
|
||||
|
||||
switch (property0) {
|
||||
case 'Particle Size':
|
||||
psys.r.particle_size = inputs[3].get();
|
||||
case 'Frame Start':
|
||||
psys.r.frame_start = inputs[3].get();
|
||||
psys.animtime = (psys.r.frame_end - psys.r.frame_start) / psys.frameRate;
|
||||
psys.spawnRate = ((psys.r.frame_end - psys.r.frame_start) / psys.count) / psys.frameRate;
|
||||
case 'Frame End':
|
||||
psys.r.frame_end = inputs[3].get();
|
||||
psys.animtime = (psys.r.frame_end - psys.r.frame_start) / psys.frameRate;
|
||||
psys.spawnRate = ((psys.r.frame_end - psys.r.frame_start) / psys.count) / psys.frameRate;
|
||||
case 'Lifetime':
|
||||
psys.lifetime = inputs[3].get() / psys.frameRate;
|
||||
case 'Lifetime Random':
|
||||
psys.r.lifetime_random = inputs[3].get();
|
||||
case 'Emit From':
|
||||
var emit_from: Int = inputs[3].get();
|
||||
if (emit_from == 0 || emit_from == 1 || emit_from == 2) {
|
||||
psys.r.emit_from = emit_from;
|
||||
psys.setupGeomGpu(mo.particleChildren != null ? mo.particleChildren[slot] : cast(iron.Scene.active.getChild(psys.data.raw.instance_object), iron.object.MeshObject), mo);
|
||||
}
|
||||
case 'Velocity':
|
||||
var vel: iron.math.Vec3 = inputs[3].get();
|
||||
psys.alignx = vel.x / 2;
|
||||
psys.aligny = vel.y / 2;
|
||||
psys.alignz = vel.z / 2;
|
||||
case 'Velocity Random':
|
||||
psys.r.factor_random = inputs[3].get();
|
||||
case 'Weight Gravity':
|
||||
psys.r.weight_gravity = inputs[3].get();
|
||||
if (iron.Scene.active.raw.gravity != null) {
|
||||
psys.gx = iron.Scene.active.raw.gravity[0] * psys.r.weight_gravity;
|
||||
psys.gy = iron.Scene.active.raw.gravity[1] * psys.r.weight_gravity;
|
||||
psys.gz = iron.Scene.active.raw.gravity[2] * psys.r.weight_gravity;
|
||||
}
|
||||
else {
|
||||
psys.gx = 0;
|
||||
psys.gy = 0;
|
||||
psys.gz = -9.81 * psys.r.weight_gravity;
|
||||
}
|
||||
case 'Speed':
|
||||
psys.speed = inputs[3].get();
|
||||
default:
|
||||
null;
|
||||
}
|
||||
|
||||
#end
|
||||
|
||||
runOutput(0);
|
||||
}
|
||||
}
|
||||
@ -0,0 +1,23 @@
|
||||
package leenkx.logicnode;
|
||||
|
||||
import iron.object.Object;
|
||||
|
||||
class SetParticleRenderEmitterNode extends LogicNode {
|
||||
|
||||
public function new(tree: LogicTree) {
|
||||
super(tree);
|
||||
}
|
||||
|
||||
override function run(from: Int) {
|
||||
#if lnx_particles
|
||||
var object: Object = inputs[1].get();
|
||||
|
||||
if (object == null) return;
|
||||
|
||||
cast(object, iron.object.MeshObject).render_emitter = inputs[2].get();
|
||||
|
||||
#end
|
||||
|
||||
runOutput(0);
|
||||
}
|
||||
}
|
||||
@ -11,13 +11,16 @@ class SetParticleSpeedNode extends LogicNode {
|
||||
override function run(from: Int) {
|
||||
#if lnx_particles
|
||||
var object: Object = inputs[1].get();
|
||||
var speed: Float = inputs[2].get();
|
||||
var slot: Int = inputs[2].get();
|
||||
var speed: Float = inputs[3].get();
|
||||
|
||||
if (object == null) return;
|
||||
|
||||
var mo = cast(object, iron.object.MeshObject);
|
||||
var psys = mo.particleSystems.length > 0 ? mo.particleSystems[0] : null;
|
||||
if (psys == null) mo.particleOwner.particleSystems[0];
|
||||
var psys = mo.particleSystems != null ? mo.particleSystems[slot] :
|
||||
mo.particleOwner != null && mo.particleOwner.particleSystems != null ? mo.particleOwner.particleSystems[slot] : null;
|
||||
|
||||
if (psys == null) return;
|
||||
|
||||
psys.speed = speed;
|
||||
|
||||
|
||||
105
leenkx/Sources/leenkx/logicnode/WriteImageNode.hx
Normal file
105
leenkx/Sources/leenkx/logicnode/WriteImageNode.hx
Normal file
@ -0,0 +1,105 @@
|
||||
package leenkx.logicnode;
|
||||
|
||||
import iron.object.CameraObject;
|
||||
|
||||
class WriteImageNode extends LogicNode {
|
||||
|
||||
var file: String;
|
||||
var camera: CameraObject;
|
||||
var renderTarget: kha.Image;
|
||||
|
||||
public function new(tree: LogicTree) {
|
||||
super(tree);
|
||||
}
|
||||
|
||||
override function run(from: Int) {
|
||||
// Relative or absolute path to file
|
||||
file = inputs[1].get();
|
||||
|
||||
assert(Error, iron.App.w() % inputs[3].get() == 0 && iron.App.h() % inputs[4].get() == 0, "Aspect ratio must match display resolution ratio");
|
||||
|
||||
camera = inputs[2].get();
|
||||
renderTarget = kha.Image.createRenderTarget(inputs[3].get(), inputs[4].get(),
|
||||
kha.graphics4.TextureFormat.RGBA32,
|
||||
kha.graphics4.DepthStencilFormat.NoDepthAndStencil);
|
||||
|
||||
tree.notifyOnRender(render);
|
||||
|
||||
}
|
||||
|
||||
function render(g: kha.graphics4.Graphics) {
|
||||
|
||||
var ready = false;
|
||||
final sceneCam = iron.Scene.active.camera;
|
||||
final oldRT = camera.renderTarget;
|
||||
|
||||
iron.Scene.active.camera = camera;
|
||||
camera.renderTarget = renderTarget;
|
||||
|
||||
camera.renderFrame(g);
|
||||
|
||||
var tex = camera.renderTarget;
|
||||
|
||||
camera.renderTarget = oldRT;
|
||||
iron.Scene.active.camera = sceneCam;
|
||||
|
||||
var pixels = tex.getPixels();
|
||||
|
||||
for (i in 0...pixels.length){
|
||||
if (pixels.get(i) != 0){ ready = true; break; }
|
||||
}
|
||||
|
||||
//wait for getPixels ready
|
||||
if (ready) {
|
||||
|
||||
var tx = inputs[5].get();
|
||||
var ty = inputs[6].get();
|
||||
var tw = inputs[7].get();
|
||||
var th = inputs[8].get();
|
||||
|
||||
var bo = new haxe.io.BytesOutput();
|
||||
var rgb = haxe.io.Bytes.alloc(tw * th * 4);
|
||||
for (j in ty...ty + th) {
|
||||
for (i in tx...tx + tw) {
|
||||
var k = j * tex.width + i;
|
||||
var m = (j - ty) * tw + i - tx;
|
||||
|
||||
#if kha_krom
|
||||
var l = k;
|
||||
#elseif kha_html5
|
||||
var l = (tex.height - j) * tex.width + i;
|
||||
#end
|
||||
|
||||
//ARGB 0xff
|
||||
rgb.set(m * 4 + 0, pixels.get(l * 4 + 3));
|
||||
rgb.set(m * 4 + 1, pixels.get(l * 4 + 0));
|
||||
rgb.set(m * 4 + 2, pixels.get(l * 4 + 1));
|
||||
rgb.set(m * 4 + 3, pixels.get(l * 4 + 2));
|
||||
}
|
||||
}
|
||||
|
||||
var imgwriter = new iron.format.bmp.Writer(bo);
|
||||
imgwriter.write(iron.format.bmp.Tools.buildFromARGB(tw, th, rgb));
|
||||
|
||||
#if kha_krom
|
||||
Krom.fileSaveBytes(Krom.getFilesLocation() + "/" + file, bo.getBytes().getData());
|
||||
|
||||
#elseif kha_html5
|
||||
var blob = new js.html.Blob([bo.getBytes().getData()], {type: "application"});
|
||||
var url = js.html.URL.createObjectURL(blob);
|
||||
var a = cast(js.Browser.document.createElement("a"), js.html.AnchorElement);
|
||||
a.href = url;
|
||||
a.download = file;
|
||||
a.click();
|
||||
js.html.URL.revokeObjectURL(url);
|
||||
#end
|
||||
|
||||
runOutput(0);
|
||||
|
||||
tree.removeRender(render);
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user