Batch Meshes

This commit is contained in:
2026-10-09 15:02:20 -07:00
parent 4c8c26bb33
commit c320c4bb19

View File

@ -71,6 +71,7 @@ class MeshBatch {
if (b.meshes.length > 0 && b.meshes[0].cullMaterial(context)) continue;
var scontext = b.shader.getContext(context);
if (scontext == null) continue;
g.setPipeline(scontext.pipeState);
// #if lnx_deinterleaved // TODO
// g.setVertexBuffers(b.vertexBuffers);