forked from LeenkxTeam/LNXSDK
Merge pull request 'Animation fixes' (#5) from Onek8/LNXSDK:main into main
Reviewed-on: LeenkxTeam/LNXSDK#5
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commit
df33848bee
@ -1,25 +1,25 @@
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from lnx.logicnode.lnx_nodes import *
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class BlendActionNode(LnxLogicTreeNode):
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"""Interpolates between the two given actions."""
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bl_idname = 'LNBlendActionNode'
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bl_label = 'Blend Action'
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lnx_version = 2
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def lnx_init(self, context):
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self.add_input('LnxNodeSocketObject', 'Object')
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self.add_input('LnxNodeSocketAnimTree', 'Action 1')
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self.add_input('LnxNodeSocketAnimTree', 'Action 2')
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self.add_input('ArmFactorSocket', 'Factor', default_value = 0.5)
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self.add_input('LnxIntSocket', 'Bone Group', default_value = -1)
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self.add_output('LnxNodeSocketAnimTree', 'Result')
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def get_replacement_node(self, node_tree: bpy.types.NodeTree):
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if self.lnx_version not in (0, 1):
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raise LookupError()
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return NodeReplacement(
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'LNBlendActionNode', self.lnx_version, 'LNBlendActionNode', 2,
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in_socket_mapping={}, out_socket_mapping={}
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)
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from lnx.logicnode.lnx_nodes import *
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class BlendActionNode(LnxLogicTreeNode):
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"""Interpolates between the two given actions."""
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bl_idname = 'LNBlendActionNode'
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bl_label = 'Blend Action'
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lnx_version = 2
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def lnx_init(self, context):
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self.add_input('LnxNodeSocketObject', 'Object')
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self.add_input('LnxNodeSocketAnimTree', 'Action 1')
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self.add_input('LnxNodeSocketAnimTree', 'Action 2')
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self.add_input('LnxFactorSocket', 'Factor', default_value = 0.5)
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self.add_input('LnxIntSocket', 'Bone Group', default_value = -1)
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self.add_output('LnxNodeSocketAnimTree', 'Result')
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def get_replacement_node(self, node_tree: bpy.types.NodeTree):
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if self.lnx_version not in (0, 1):
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raise LookupError()
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return NodeReplacement(
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'LNBlendActionNode', self.lnx_version, 'LNBlendActionNode', 2,
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in_socket_mapping={}, out_socket_mapping={}
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)
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@ -112,8 +112,8 @@ class BlendSpaceNode(LnxLogicTreeNode):
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def lnx_init(self, context):
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self.add_input('LnxNodeSocketObject', 'Object')
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self.add_input('LnxNodeSocketArray', 'Actions')
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self.add_input('ArmBlendSpaceSocket', 'Cursor X')
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self.add_input('ArmBlendSpaceSocket', 'Cursor Y')
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self.add_input('LnxBlendSpaceSocket', 'Cursor X')
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self.add_input('LnxBlendSpaceSocket', 'Cursor Y')
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self.add_output('LnxNodeSocketAnimTree', 'Out')
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def add_advanced_draw(self):
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@ -45,7 +45,7 @@ class BoneIKNode(LnxLogicTreeNode):
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self.add_input('LnxBoolSocket', 'Enable Pole')
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self.add_input('LnxVectorSocket', 'Pole Position')
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self.add_input('LnxFloatSocket', 'Roll Angle')
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self.add_input('ArmFactorSocket', 'Influence', default_value = 1.0)
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self.add_input('LnxFactorSocket', 'Influence', default_value = 1.0)
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self.add_input('LnxIntSocket', 'Bone Group', default_value = 0)
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self.add_output('LnxNodeSocketAnimTree', 'Result')
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@ -32,8 +32,8 @@ socket_colors = {
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'LnxVectorSocket': (0.39, 0.39, 0.78, 1.0),
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'LnxAnySocket': (0.9, 0.9, 0.9, 1),
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'LnxNodeSocketAnimTree': (0.3, 0.1, 0.0, 1.0),
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'ArmFactorSocket': (0.631, 0.631, 0.631, 1.0),
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'ArmBlendSpaceSocket': (0.631, 0.631, 0.631, 1.0)
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'LnxFactorSocket': (0.631, 0.631, 0.631, 1.0),
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'LnxBlendSpaceSocket': (0.631, 0.631, 0.631, 1.0)
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}
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@ -591,8 +591,8 @@ class LnxAnimTreeSocket(LnxCustomSocket):
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def draw_color(self, context, node):
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return socket_colors[self.bl_idname]
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class ArmFactorSocket(LnxCustomSocket):
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bl_idname = 'ArmFactorSocket'
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class LnxFactorSocket(LnxCustomSocket):
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bl_idname = 'LnxFactorSocket'
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bl_label = 'Factor Socket'
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lnx_socket_type = 'FACTOR'
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@ -614,8 +614,8 @@ class ArmFactorSocket(LnxCustomSocket):
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def get_default_value(self):
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return self.default_value_raw
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class ArmBlendSpaceSocket(LnxCustomSocket):
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bl_idname = 'ArmBlendSpaceSocket'
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class LnxBlendSpaceSocket(LnxCustomSocket):
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bl_idname = 'LnxBlendSpaceSocket'
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bl_label = 'Blend Space Socket'
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lnx_socket_type = 'FACTOR'
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@ -718,8 +718,8 @@ LnxStringSocketInterface = _make_socket_interface('LnxStringSocketInterface', 'L
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LnxVectorSocketInterface = _make_socket_interface('LnxVectorSocketInterface', 'LnxVectorSocket')
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LnxAnySocketInterface = _make_socket_interface('LnxAnySocketInterface', 'LnxAnySocket')
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LnxAnimTreeSocketInterface = _make_socket_interface('LnxAnimTreeSocketInterface', 'LnxNodeSocketAnimTree')
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ArmFactorSocketInterface = _make_socket_interface('ArmFactorSocketInterface', 'ArmFactorSocket')
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ArmBlendSpaceSocketInterface = _make_socket_interface('ArmBlendSpaceSocketInterface', 'ArmBlendSpaceSocket')
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LnxFactorSocketInterface = _make_socket_interface('LnxFactorSocketInterface', 'LnxFactorSocket')
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LnxBlendSpaceSocketInterface = _make_socket_interface('LnxBlendSpaceSocketInterface', 'LnxBlendSpaceSocket')
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__REG_CLASSES = (
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LnxActionSocketInterface,
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@ -736,8 +736,8 @@ __REG_CLASSES = (
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LnxVectorSocketInterface,
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LnxAnySocketInterface,
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LnxAnimTreeSocketInterface,
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ArmFactorSocketInterface,
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ArmBlendSpaceSocketInterface,
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LnxFactorSocketInterface,
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LnxBlendSpaceSocketInterface,
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LnxActionSocket,
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LnxAnimActionSocket,
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@ -753,7 +753,7 @@ __REG_CLASSES = (
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LnxVectorSocket,
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LnxAnySocket,
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LnxAnimTreeSocket,
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ArmFactorSocket,
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ArmBlendSpaceSocket,
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LnxFactorSocket,
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LnxBlendSpaceSocket,
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)
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register, unregister = bpy.utils.register_classes_factory(__REG_CLASSES)
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