forked from LeenkxTeam/LNXSDK
Update leenkx/blender/lnx/utils.py
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@ -363,6 +363,25 @@ def krom_paths():
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krom_path = krom_location + '/Krom'
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return krom_location, krom_path
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def hashlink_paths(target):
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"""Returns path for Hashlink runtime target."""
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sdk_path = get_sdk_path()
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proj_name = blend_name()
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build_base_dir = get_fp_build()
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if target in ('windows-hl', 'linux-hl', 'macos-hl'):
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hl_build_dir = os.path.join(build_base_dir, target + '-build')
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log.info(f"Identified Hashlink/C build directory: {hl_build_dir}")
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return hl_build_dir, None, None # Return build_dir, no file, no interpreter
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else:
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return '', None, None
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def fetch_bundled_script_names():
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wrd = bpy.data.worlds['Lnx']
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wrd.lnx_bundled_scripts_list.clear()
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