Commit Graph

719 Commits

Author SHA1 Message Date
0430e06acd merge upstream 2025-07-16 05:57:15 +00:00
f4077e461b Merge pull request 'Tangazo - Once Node + Set Object Delayed Location Node [ Additional Clean Handler ]' (#99) from Onek8/LNXSDK:main into main
Reviewed-on: LeenkxTeam/LNXSDK#99
2025-07-16 05:23:34 +00:00
28943f1522 Add leenkx/Sources/leenkx/logicnode/SetObjectDelayedLocationNode.hx 2025-07-16 05:15:59 +00:00
df4feac132 Add leenkx/blender/lnx/logicnode/object/LN_set_object_delayed_location.py 2025-07-16 05:14:28 +00:00
82412dbf81 Add leenkx/Sources/leenkx/logicnode/OnceNode.hx 2025-07-15 22:07:02 +00:00
6afc209db7 Add leenkx/blender/lnx/logicnode/logic/LN_once.py 2025-07-15 22:06:11 +00:00
e9aae53be9 t3du - Fix attribute error rp_gi 2025-07-15 19:05:14 +00:00
a65675ef75 Update leenkx/blender/lnx/handlers.py 2025-07-15 17:57:38 +00:00
8f073c5ae1 merge upstream 2025-07-15 17:56:41 +00:00
08d08e42d9 Merge pull request 'improved mouse look node and added missing rigid body settings in Properties > physics > leenkx Props' (#98) from wuaieyo/LNXSDK:main into main
Reviewed-on: LeenkxTeam/LNXSDK#98
2025-07-15 02:59:53 +00:00
a1ee335c68 removed the translation daping and rotation dampign because they would override the alreayd existedt under Dynamics panel 2025-07-13 04:23:51 +02:00
de6bf8a08a added last needed important rigid body settings in the blender RB leenkx settings for game engine ? like min max velocity,damping and lock translation and rotationboolean settings 2025-07-11 19:21:01 +02:00
9622f35b73 Update leenkx/Shaders/std/brdf.glsl 2025-07-10 09:10:43 +00:00
da666e6d23 Update leenkx/blender/lnx/material/cycles_nodes/nodes_shader.py 2025-07-10 09:03:26 +00:00
6ff7804ec1 Update leenkx/Shaders/ssrefr_pass/ssrefr_pass.json 2025-07-10 09:01:58 +00:00
0265ef5b64 Update leenkx/Shaders/ssrefr_pass/ssrefr_pass.frag.glsl 2025-07-10 09:01:28 +00:00
53c5000975 Update leenkx/Shaders/ssrefr_pass/ssrefr_pass.frag.glsl 2025-07-10 09:00:12 +00:00
7647231696 Update leenkx/Shaders/ssrefr_pass/ssrefr_pass.frag.glsl 2025-07-10 08:59:53 +00:00
1e583a795d Update leenkx/blender/lnx/props_renderpath.py 2025-07-10 05:10:54 +00:00
da25d8c313 Update leenkx/Shaders/voxel_resolve_diffuse/voxel_resolve_diffuse.comp.glsl 2025-07-10 01:16:02 +00:00
70695b3b31 Update leenkx/Shaders/deferred_light/deferred_light.frag.glsl 2025-07-10 01:14:03 +00:00
858537d54c revert 2998a5585e
revert Update leenkx/Shaders/ssao_pass/ssao_pass.frag.glsl
2025-07-10 00:58:53 +00:00
2998a5585e Update leenkx/Shaders/ssao_pass/ssao_pass.frag.glsl 2025-07-10 00:57:07 +00:00
c35c59e6a9 Update leenkx/Shaders/voxel_temporal/voxel_temporal.comp.glsl 2025-07-10 00:10:46 +00:00
15ac833f2c Update leenkx/Shaders/std/constants.glsl 2025-07-10 00:09:21 +00:00
8077f00ada Update leenkx/blender/lnx/props_renderpath.py 2025-07-09 23:53:56 +00:00
b9848cd2dc revert e922cc38e6
revert Update leenkx/Shaders/std/shadows.glsl
2025-07-09 23:20:46 +00:00
58140ad583 Update leenkx/Shaders/std/shadows.glsl 2025-07-09 23:18:52 +00:00
e922cc38e6 Update leenkx/Shaders/std/shadows.glsl 2025-07-09 23:17:55 +00:00
9e2b601445 revert 0439dde4a8
revert Update leenkx/Shaders/deferred_light/deferred_light.frag.glsl
2025-07-09 23:16:54 +00:00
0439dde4a8 Update leenkx/Shaders/deferred_light/deferred_light.frag.glsl 2025-07-09 23:15:54 +00:00
57f0e937d0 fixed properties numbering, comments and LNXfactor to LNXFloat 2025-07-08 22:48:16 +02:00
e234c8615c merge upstream 2025-07-08 20:01:27 +00:00
2e7ccb5151 merge upstream 2025-07-06 17:41:02 +00:00
e594518e57 Merge pull request 'main' (#96) from Onek8/LNXSDK:main into main
Reviewed-on: LeenkxTeam/LNXSDK#96
2025-07-06 17:29:11 +00:00
a41be0f436 Update leenkx/blender/lnx/material/cycles_nodes/nodes_input.py 2025-07-06 17:23:04 +00:00
1306033b36 Update leenkx/Sources/leenkx/logicnode/SetParticleDataNode.hx 2025-07-05 22:03:54 +00:00
eee0011cdd Update leenkx/Sources/leenkx/logicnode/GetWorldOrientationNode.hx 2025-07-05 21:52:57 +00:00
315ac0bd16 Update lib/aura/Sources/aura/dsp/panner/StereoPanner.hx 2025-07-05 21:49:10 +00:00
f289e6f89c merge upstream 2025-07-03 07:46:23 +00:00
b89ebfd9c6 Update leenkx/blender/lnx/material/make_refract.py 2025-07-03 04:34:04 +00:00
a142b248ef merge upstream 2025-07-03 04:30:45 +00:00
700d236bf1 Merge pull request 'main' (#94) from Onek8/LNXSDK:main into main
Reviewed-on: LeenkxTeam/LNXSDK#94
2025-07-03 04:12:51 +00:00
f228eab8d3 Add leenkx/Sources/leenkx/logicnode/SetAudioPositionNode.hx 2025-07-03 03:55:23 +00:00
863d884b76 Add leenkx/Sources/leenkx/logicnode/GetAudioPositionNode.hx 2025-07-03 03:54:54 +00:00
34e0f5a282 Add leenkx/blender/lnx/logicnode/custom/LN_set_audio_position.py 2025-07-03 03:53:59 +00:00
45e2e52008 Add leenkx/blender/lnx/logicnode/custom/LN_get_audio_position.py 2025-07-03 03:52:39 +00:00
444a215e63 made default resolution adaptive sensiticity because makes more sense, removed other things since no difference and dunno 2025-07-03 05:27:24 +02:00
fb2d2a1a7c Add leenkx/Sources/leenkx/logicnode/SetPositionSpeakerNode.hx 2025-07-03 01:23:13 +00:00
f88c04abea Add leenkx/Sources/leenkx/logicnode/GetPositionSpeakerNode.hx 2025-07-03 01:22:44 +00:00