|  | a3866fb604 | merge upstream | 2025-08-14 21:32:32 +00:00 |  | 
			
				
					|  | bfb85b0a3b | Update leenkx/Sources/iron/Scene.hx | 2025-08-14 20:29:28 +00:00 |  | 
			
				
					|  | ef99b800e0 | Update leenkx/Sources/iron/App.hx | 2025-08-14 20:27:20 +00:00 |  | 
			
				
					|  | 7cca955fc5 | Update leenkx/Sources/iron/App.hx | 2025-08-14 20:26:33 +00:00 |  | 
			
				
					|  | 5b87010f76 | Update leenkx/Sources/leenkx/trait/internal/DebugConsole.hx | 2025-08-14 18:58:52 +00:00 |  | 
			
				
					|  | 97e952fc15 | Update leenkx/Sources/leenkx/logicnode/DrawStringNode.hx | 2025-08-14 18:57:13 +00:00 |  | 
			
				
					|  | 7ae458a9dd | merge upstream | 2025-07-22 23:06:30 +00:00 |  | 
			
				
					|  | 3b5a93c92a | Update leenkx/Sources/leenkx/trait/PhysicsBreak.hx | 2025-07-22 21:51:25 +00:00 |  | 
			
				
					|  | 40b52be713 | t3du - Add TSceneFormat as Trait property type | 2025-07-21 23:12:43 +00:00 |  | 
			
				
					|  | 7179d42b27 | Update leenkx/Sources/iron/system/Time.hx | 2025-07-19 20:07:08 +00:00 |  | 
			
				
					|  | 9984615f8c | merge upstream | 2025-07-17 17:23:34 +00:00 |  | 
			
				
					|  | 5e0acd3d5d | Update leenkx/Sources/leenkx/logicnode/SetObjectDelayedLocationNode.hx | 2025-07-16 22:18:14 +00:00 |  | 
			
				
					|  | 0430e06acd | merge upstream | 2025-07-16 05:57:15 +00:00 |  | 
			
				
					|  | 28943f1522 | Add leenkx/Sources/leenkx/logicnode/SetObjectDelayedLocationNode.hx | 2025-07-16 05:15:59 +00:00 |  | 
			
				
					|  | 82412dbf81 | Add leenkx/Sources/leenkx/logicnode/OnceNode.hx | 2025-07-15 22:07:02 +00:00 |  | 
			
				
					|  | de6bf8a08a | added last needed important rigid body settings in the blender RB leenkx settings for game engine ? like min max velocity,damping and lock translation and rotationboolean settings | 2025-07-11 19:21:01 +02:00 |  | 
			
				
					|  | 57f0e937d0 | fixed properties numbering, comments and LNXfactor to LNXFloat | 2025-07-08 22:48:16 +02:00 |  | 
			
				
					|  | e234c8615c | merge upstream | 2025-07-08 20:01:27 +00:00 |  | 
			
				
					|  | 2e7ccb5151 | merge upstream | 2025-07-06 17:41:02 +00:00 |  | 
			
				
					|  | 1306033b36 | Update leenkx/Sources/leenkx/logicnode/SetParticleDataNode.hx | 2025-07-05 22:03:54 +00:00 |  | 
			
				
					|  | eee0011cdd | Update leenkx/Sources/leenkx/logicnode/GetWorldOrientationNode.hx | 2025-07-05 21:52:57 +00:00 |  | 
			
				
					|  | f289e6f89c | merge upstream | 2025-07-03 07:46:23 +00:00 |  | 
			
				
					|  | a142b248ef | merge upstream | 2025-07-03 04:30:45 +00:00 |  | 
			
				
					|  | f228eab8d3 | Add leenkx/Sources/leenkx/logicnode/SetAudioPositionNode.hx | 2025-07-03 03:55:23 +00:00 |  | 
			
				
					|  | 863d884b76 | Add leenkx/Sources/leenkx/logicnode/GetAudioPositionNode.hx | 2025-07-03 03:54:54 +00:00 |  | 
			
				
					|  | 444a215e63 | made default resolution adaptive sensiticity because makes more sense, removed other things since no difference and dunno | 2025-07-03 05:27:24 +02:00 |  | 
			
				
					|  | fb2d2a1a7c | Add leenkx/Sources/leenkx/logicnode/SetPositionSpeakerNode.hx | 2025-07-03 01:23:13 +00:00 |  | 
			
				
					|  | f88c04abea | Add leenkx/Sources/leenkx/logicnode/GetPositionSpeakerNode.hx | 2025-07-03 01:22:44 +00:00 |  | 
			
				
					|  | 1c648b0433 | merge upstream | 2025-07-02 05:19:56 +00:00 |  | 
			
				
					|  | 43fe559eef | t3du - Restore VR code | 2025-07-02 05:16:53 +00:00 |  | 
			
				
					|  | 12c09545ce | t3du - Restore VR code | 2025-07-02 05:15:34 +00:00 |  | 
			
				
					|  | 0e60951ec9 | t3du - Restore VR code | 2025-07-02 05:14:05 +00:00 |  | 
			
				
					|  | ccb8b358d3 | t3du - Restore VR code | 2025-07-02 05:11:23 +00:00 |  | 
			
				
					|  | 82fa7bcfe3 | merge upstream | 2025-06-30 20:40:44 +00:00 |  | 
			
				
					|  | 647b73b746 | added Mouse Look node for FSP style movement of object like camera... | 2025-06-30 06:35:06 +02:00 |  | 
			
				
					|  | 0b0d597f89 | merge upstream | 2025-06-27 22:31:19 +00:00 |  | 
			
				
					|  | 91b3072305 | t3du - Add SetLightShadowNode for controlling light shadows | 2025-06-27 17:57:26 +00:00 |  | 
			
				
					|  | 927baec4df | t3du - Show world name in debug console | 2025-06-27 17:46:36 +00:00 |  | 
			
				
					|  | f5c9e70d1a | 1. added local rotation so that if the source  object is child then it would still align to the target object. 2. removed rotation output socket since is not really needed. | 2025-06-26 03:05:11 +02:00 |  | 
			
				
					|  | 709e0ed9cb | merge upstream | 2025-06-24 18:45:57 +00:00 |  | 
			
				
					|  | 0423a735fc | Update leenkx/Sources/leenkx/logicnode/PlayAnimationTreeNode.hx | 2025-06-24 18:43:30 +00:00 |  | 
			
				
					|  | 7bcf985023 | merge upstream | 2025-06-24 18:24:23 +00:00 |  | 
			
				
					|  | 4055c979a1 | add new Set Look At Rotation Node for making logic nodes great again | 2025-06-24 19:47:03 +02:00 |  | 
			
				
					|  | 06b003ecdb | revert 14cf5cebedrevert add new node called Set Look at Rotation | 2025-06-24 17:38:18 +00:00 |  | 
			
				
					|  | 14cf5cebed | add new node called Set Look at Rotation | 2025-06-24 18:39:16 +02:00 |  | 
			
				
					|  | 88c7c5b99e | merge upstream | 2025-06-13 15:18:22 +00:00 |  | 
			
				
					|  | 2715fe3398 | t3du - Camera Render Filter | 2025-06-12 22:14:08 +00:00 |  | 
			
				
					|  | 7cb8b8a2d2 | t3du - Camera Render Filter | 2025-06-12 22:11:59 +00:00 |  | 
			
				
					|  | cd606009e0 | t3du - Camera Render Filter | 2025-06-12 22:10:19 +00:00 |  | 
			
				
					|  | 965162b101 | t3du - Camera Render Filter | 2025-06-12 22:08:21 +00:00 |  |