This commit is contained in:
Onek8 2025-03-25 07:41:12 +01:00
parent 06ef1ceb66
commit e1ee18b2aa
2 changed files with 4 additions and 6 deletions

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PuzzlePocalypse_LNX.blend Normal file

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@ -2,22 +2,20 @@
package; package;
class Main { class Main {
public static inline var projectName = 'PuzzlePocalypse'; public static inline var projectName = 'PuzzlePocalypse_LNX';
public static inline var projectVersion = '1.0.4'; public static inline var projectVersion = '1.0.0';
public static inline var projectPackage = 'lnx'; public static inline var projectPackage = 'lnx';
public static function main() { public static function main() {
iron.object.BoneAnimation.skinMaxBones = 8; iron.object.BoneAnimation.skinMaxBones = 8;
iron.object.LightObject.cascadeCount = 4; iron.object.LightObject.cascadeCount = 4;
iron.object.LightObject.cascadeSplitFactor = 0.800000011920929; iron.object.LightObject.cascadeSplitFactor = 0.800000011920929;
leenkx.system.Starter.numAssets = 17;
leenkx.system.Starter.drawLoading = armory.trait.internal.LoadingScreen.render;
leenkx.system.Starter.main( leenkx.system.Starter.main(
'Scene', 'Scene',
0, 0,
false,
true, true,
true, false,
true,
1920, 1920,
1080, 1080,
1, 1,