2025-01-19 - 2025-04-19

Overview

0 Active Pull Requests
26 Active Issues
Excluding merges, 2 authors have pushed 114 commits to main and 220 commits to all branches. On main, 78 files have changed and there have been 1696 additions and 2692 deletions.

12 Issues closed from 3 users

Closed #38 [Feature request] Logic nodes: Display raycast 2025-04-11 08:39:50 +00:00

Closed #27 [Bug] Voxel GI Broken 2025-04-10 17:14:41 +00:00

Closed #36 [Feature request] Native/hashlink as runtime 2025-04-10 15:58:03 +00:00

Closed #20 Update build script 2025-04-07 21:40:17 +00:00

Closed #33 [Enhancement] Dithered tone mapping 2025-04-07 21:23:16 +00:00

Closed #14 set bone transform with degrees values is broken or transform node? 2025-04-06 15:49:36 +00:00

Closed #34 [Feature request] AgX color space 2025-04-05 08:28:56 +00:00

Closed #19 Bug - Compiling with Audio disabled while sound nodes are active 2025-04-03 12:39:44 +00:00

Closed #15 console is spammed with "recovered from ALSA error code=-32" 2025-04-03 06:42:29 +00:00

Closed #11 Animation playing automatically on start 2025-03-31 21:15:10 +00:00

Closed #13 set bone transform doesnt work unless auto bake is is off in the armature properties settings tab 2025-03-31 21:14:02 +00:00

Closed #7 Animation system - Bone animation update 2025-03-27 21:24:26 +00:00

26 Issues created by 3 users

Opened #7 Animation system - Bone animation update 2025-03-27 12:40:15 +00:00

Opened #11 Animation playing automatically on start 2025-03-31 19:07:39 +00:00

Opened #12 missing nodes 2025-03-31 19:17:41 +00:00

Opened #13 set bone transform doesnt work unless auto bake is is off in the armature properties settings tab 2025-03-31 19:27:30 +00:00

Opened #14 set bone transform with degrees values is broken or transform node? 2025-03-31 19:51:04 +00:00

Opened #15 console is spammed with "recovered from ALSA error code=-32" 2025-03-31 20:06:16 +00:00

Opened #16 Feature Request: disable playing of Animation automatically on game start. 2025-04-01 14:11:44 +00:00

Opened #19 Bug - Compiling with Audio disabled while sound nodes are active 2025-04-03 10:19:29 +00:00

Opened #20 Update build script 2025-04-03 10:50:11 +00:00

Opened #21 Feature Request: "Supporting multiple audio formats and conversions" 2025-04-03 11:54:48 +00:00

Opened #23 Bug - Compute Shader Voxel GI 2025-04-03 15:35:54 +00:00

Opened #25 [Feature request] Mega Textures AKA Sparse Virtual Textures 2025-04-04 07:39:25 +00:00

Opened #26 [Enhancement] Consider other global illumination options 2025-04-04 08:33:26 +00:00

Opened #27 [Bug] Voxel GI Broken 2025-04-04 08:47:56 +00:00

Opened #28 [Bug] SDK does not work on Linux aarch64/ARM processor 2025-04-04 09:02:20 +00:00

Opened #29 [Feature request] Stochastic SSR (SSSR) 2025-04-04 09:12:23 +00:00

Opened #30 [Bug] Fragment shader compiler error when Principled BSDF is black and has emmission 2025-04-04 09:16:47 +00:00

Opened #31 [Bug] Refraction only works for Glass BSDF node 2025-04-04 09:18:28 +00:00

Opened #32 [Bug] Refraction breaks at roughness != 0 2025-04-04 09:24:40 +00:00

Opened #33 [Enhancement] Dithered tone mapping 2025-04-04 09:32:20 +00:00

Opened #34 [Feature request] AgX color space 2025-04-04 09:57:05 +00:00

Opened #36 [Feature request] Native/hashlink as runtime 2025-04-04 22:16:16 +00:00

Opened #37 [Feature request] Graphics backend selection for Krom runtime 2025-04-04 22:17:51 +00:00

Opened #38 [Feature request] Logic nodes: Display raycast 2025-04-04 22:20:59 +00:00

Opened #39 [Bug] Voxel GI completely broken in Krom (OpenGL) 2025-04-04 22:29:47 +00:00

Opened #46 [Enhancement] Bounding Volume Heirarchy/Clustering for rendering optimization 2025-04-15 07:45:43 +00:00