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LNXSDK
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LeenkxTeam
Feature Request. Float Curve feature inside leenkx logic nodes feature
#97
opened
2025-07-10 02:11:17 +00:00
by
wuaieyo
Binary data option in the export
#92
opened
2025-07-01 18:29:21 +00:00
by
Onek8
duplicating object in blender (CTRL + D) with play animation tree + same action causes game freeze / not running
#86
opened
2025-06-27 01:44:36 +00:00
by
wuaieyo
logic node Gamepad Coords Trigger buttons outputs integer and not float
#70
opened
2025-06-10 02:48:08 +00:00
by
wuaieyo
Feature Request: "World space particle transforms"
#69
by
wuaieyo
was closed
2025-10-03 21:22:20 +00:00
1
Unable to spawn Object with "Spawn Object" node, if the Spawn setting is turned off in blenders Object Properties.
#66
opened
2025-06-05 17:42:20 +00:00
by
wuaieyo
"Disabled spawn objects appear to flicker visibility when being spawned with the spawn object by name* node"
#65
opened
2025-06-05 17:31:42 +00:00
by
wuaieyo
1
Play Action From Node makes game unable to start
#63
opened
2025-06-05 17:15:18 +00:00
by
wuaieyo
Particles are parented to emitter object
#61
by
wuaieyo
was closed
2025-06-07 22:11:56 +00:00
FEATURE - Audio position scrubbing
#49
by
LeenkxTeam
was closed
2025-10-03 21:22:52 +00:00
1
[Enhancement] Bounding Volume Heirarchy/Clustering for rendering optimization
#46
opened
2025-04-15 07:45:43 +00:00
by
TriVoxel
[Bug] Voxel GI completely broken in Krom (OpenGL)
#39
by
TriVoxel
was closed
2025-10-03 21:28:09 +00:00
3
[Feature request] Logic nodes: Display raycast
#38
by
TriVoxel
was closed
2025-04-11 08:39:50 +00:00
1
[Feature request] Graphics backend selection for Krom runtime
#37
opened
2025-04-04 22:17:51 +00:00
by
TriVoxel
[Feature request] Native/hashlink as runtime
#36
by
TriVoxel
was closed
2025-04-10 15:58:03 +00:00
1
[Feature request] AgX color space
#34
by
TriVoxel
was closed
2025-04-05 08:28:56 +00:00
1
[Enhancement] Dithered tone mapping
#33
by
TriVoxel
was closed
2025-04-07 21:23:16 +00:00
2
[Bug] Refraction breaks at roughness != 0
#32
by
TriVoxel
was closed
2025-10-03 21:26:58 +00:00
3
[Bug] Refraction only works for Glass BSDF node
#31
by
TriVoxel
was closed
2025-10-03 21:26:29 +00:00
1
[Bug] Fragment shader compiler error when Principled BSDF is black and has emmission
#30
by
TriVoxel
was closed
2025-10-03 21:25:56 +00:00
1
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