Block a user
[Bug] Voxel GI completely broken in Krom (OpenGL)
[Bug] Refraction breaks at roughness != 0
[Bug] Refraction only works for Glass BSDF node
[Bug] Fragment shader compiler error when Principled BSDF is black and has emmission
[Bug] Fragment shader compiler error when Principled BSDF is black and has emmission
Solved on e2002e_0
Bug - Compute Shader Voxel GI
FEATURE - Audio position scrubbing
Feature Request: "World space particle transforms"
Downward support to 2.8 LTS!!
Update leenkx/Shaders/std/conetrace.glsl